101 Tulips in Glazed Clay Pot, 1LI

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101 Tulips in Glazed Clay Pot, 1LI

101 Tulips. Its actually 9 flowers in 4 Combinations of choices x 33 Flower textures = 132 choices. That is a lot of Tulips! And more than I could decide on which color combinations to make up and sell. So I made a texture change menu to let customers choose what looked best in their garden! Make the tulips all one color, 2 or 3 colors or a total mix-up!

The mesh weights 1LI to z=1.3m, scripted. I can be .5LI, 2Linked = 1LI script removed, at z = .6m.

An example of how the .5LI pots looks in included. This may come in handy if you want lots of flower pots and not so many prims to spend. Use the texture change menu to arrange the colors desired, and then remove the script from the flower pot.

To get tulips to plant in the ground, turn the pot invisible using "Edit>Texture>Select Face>Transparency % 100", on the pot face, soil face, and shadow. Then sink the plant to ground level.

It is copy/mod so you can place out as many as you need.

I started landscaping on a history sim where 1/3 of the prims are reserved for tall ships and texture lag can sink a ship. Conserving prims, using low prim items, allows for more role play props to be rezzed. And using high quality, quick loading low lag textures make for convincing detail. Botanica Gardens is dedicated to providing the best low prim, low lag landscaping on the grid. After all, a prim saved is a prim earned.

Come see this and many other trees, flowers, and crops in my in-world garden.

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L$199

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