G General

20m Archery Range Game

20m Archery Range Game
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Disclaimer: Any replicas of this build sold on the Secondlife Marketplace or inworld, in whole or in part, will be in direct conflict and will result in being reported to Linden Labs.

As an SL and RL archery enthusiast, I built this range to test skill, timing and environment hyper awareness in mind. A pit was intentionally built to make you more aware of the limited space you have to run on. An archer must be good with working their peripheral vision and light on their feet, as well as a swift and sure aim.

Spellfire bows have a cool down of up to 2.9 seconds (Ranger's Choice bow by Falcon's Forge requires 2.9 seconds). This is a challenge as is for this type of range. DCS2 does not have a cool down. You can adjust requirements for leveling, depending on cool down, hits and timing, upon preference for combat systems.

There are no hidden traps below this pit but you are welcome to incorporate traps into a game. Traps are not recommended for when this build is used as a training requirement.

Fun, challenge and a sense of accomplishment is what we are aiming for.

The range was built with a 5, 10, and 20 meter ring range. However you use this range is up to you. Here are a couple of interesting games that you can incorporate into your sim requirements for Class promotion or to just have fun:

  • 20m Archery Game build
  • Archery target shouting pole
  • Instructions notecard
  • Game suggestions notecard