• animated free-roaming and Huntable RABBIT
• very simple hop animation, grazes, looks around, jumps (all random)
• you set its home(center) and roam range and speed
• when hit (using almost any weapon), its limbs become red until it is killed
• when hit, it has damage (SpellFire, GM, GCM damage) and runs but does NOT attack
*NEW* Mesh products !! These are a major enhancement over our previous Sculpted animal products.
Similar to its non-huntable roaming version, this copyable animal will add atmosphere to your SIM lands, especially forest lands or medieval lands. It walks around (you specify its home and its roaming radius), sometimes stopping to graze or to look around, sometimes jumping. Because it is COPYable, you can have one animal or a whole herd.
Except this animal is HUNTABLE. It will suffer damage from any ranged weapons (Arrows or other projectiles) and/or SpellFire swords. It will make sound when it is hit and wounded. Once hit and wounded, it will run - but with SpellFire, GM, GCM damage.
Hunted animals give generic R.P. MEAT and HIDE objects. The animals are "SITable" (if the owner enables "group friend") and are "RIDEable" (if the owner enables this).
This animal uses a few good mesh pieces and textures to be an attractive 3D implementation while keeping prims (Land Impact) as low as practical. Its one single script and simple animations keep lag to a minimum, a good set of nicely balanced tradeoffs between looks and load.
You can see various animals in-world at:
http://maps.secondlife.com/secondlife/Exotic%20Forest/191/129/2400
Please come and play with the wild animals, it saves us having to feed them.
See item in Second Life- animated free-roaming and Huntable RABBIT
- very simple hop animation, grazes, looks around, jumps (all random)
- you set its home(center) and roam range and speed
- when hit (using almost any weapon), its limbs become red
- when hit, it has damage (SpellFire, GM, GCM damage) and runs but does NOT attack
Think before you buy.
The bunnies moves ok however the fact of the items no being able to be customized is a problem. Once the bunnies are shot not all the time they give what they are supposed to but you have the option to restart them again even tho one is not the owner of the item. the change of speed and the fact they do not stuck like many others animesh is a plus. Is just another product thrown together with lack of flexibility and Overpriced for what it does since it down not allow new systems to be part of it.
Great fun - challenging!
Really nice animation, realistic looking and being able to modify the size and speed is a plus. Restless Swords is great help if you need it as well. They can also attack and affect your meter - so make great guard bunnies!