NOTICE : PLease first check the inWorld store for this item to see if it is available as a %63 OFF Discount opportunity.
((InWorld Store items restock randomly so check back occasionally for new discounts and Gifts. Note that discount items are available in a limited quantity and limited duration each month. Although higher tier items are also randomly available for discount, they are available for a lot shorter duration with a lot less quantity limit per month.There is a chance the specific item you are after may not be available in the shop discounts for weeks or even months, but since they are randomly stocked with different listing probabilities, it is always better to check from time to time.))
Greek Amphora which comes in Greek and Deco versions.
Each of these versions use the Normal Map feature thus are effected from in game light and reflections as if they are a High resolution 3d mesh while keeping their low resolution land impacts. They also each have Baked Light and inWorld Light versions.
BakedLight versions has a static lighting baked on them while receiving specular shine and reflections from in game lights. These will stay lit even though there are no lights atound.
InWorld light versions get the lighting from in world light sources in adittion to receiving specular shine and reflections from them. These will appear unlit when there are no lights around.
Included versions are listed below;
-Amphora - Greek - Baked Light
-Amphora - Greek - InWorld Light
-Amphora - Deco - Baked Light
-Amphora - Deco - InWorld Light
Statue has a Land Impact value of 2 at 1.5 meters of default height. However the Land Impact value changes depending on the size. Following are the example states of LI values at different heights.
1 Land Impact at 1.0 meters
10 Land Impact at 3.0 meters
257 Land Impact at 25.0 meters
It has Copy permissions, but No Modify and No Transfer. However it comes with a resizer script which lets the user adjust the size and delete the script when done.
The realistic look and light seen on the statue is the combined outcome of optimized modeling, detailed sculpting, UV economy, baking and retouching.
Artikel in Second Life anzeigen- Baked Light and Dyanmic Light options
- High Detail Light and Reflection with the use of Normalmaps
- Multiple Material versions
- Low Land Impact
- Resizable








