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Advanced Tactical Firearms
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~AA-12 Combat Shotgun~
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//~Box Includes~//
- AA-12 CS.
- AA-12 CS (Sling).
- AA-12 CS (Updater).
- Gestures.
- Animations Information Notecard.
- Manual Information Notecard.
- Update Information Notecard.
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//~System~//
- Automatic / Semi-Automatic firemodes.
- Blank bullets and melee strike option for RP sims that the combat is role-play based and there are no die, meters, etc.
- Damage & training bullets (buckshot & slug) + melee strike compatible with zombies, RP/PVP combat systems, LL damage and scripted objects.
- Admin bullets (buckshot) + melee strike (eject - kill - unsit), that will work on any land you own or you have admin rights.
- 8 and 20 rounds magazine capacity, plus infinite ammunition option.
- Adjustable bullet velocity.
- Adjustable bullet spread rate.
- Muzzle smoke effects and shell ejection particles that can be turned off/on.
- Camera or avatar bullet rez position option for safe and/or accurate shots.
- Bullet rez offset option that allows you to shoot your enemies from very close range.
- Animations sets option with combinations between low and high hold animations.
- SPECIAL FEATURE: Remove current animations from weapon's inventory and load your custom unique ones (other people can add animations too - perfect for bento animation creators).
- Ability to turn off all the animations (except melee and reload).
- Reload report option that can be turned off/on.
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//~Attachments~//
- Breach Choke.
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//~Appearance~//
- 11 colours (white, gray, black, red, orange, yellow, green, teal, blue, purple, pink) for the shotgun shells and shell ejection particles.
*Custom paints will be available via HUD in the future*
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//~Other~//
- Custom listen channel option with a range from channel 2500000 to -2500000.
- Stance option that toggles between stand and crouch animations.
- Built-in resize option so you can fit the gun & sling to your avatar.
- Script reset option.
- Kill report (works only for admin melee types).
*The weapon will save your last configuration and will be ready for use when you login, detach/attach, etc.*
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*v1.00* (November 03, 2024) - ATF initial release (replaces the November 07, 2012 NF-AA-12 CS).
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If you have any questions,comments or encounter any difficulties please contact Marios Sideshow.
See item in Second Life- Realistic Mesh Model
- Realistic Sounds & Operation
- Low Script Count, Script Memory, Script Time
- Blank, Zombies, Roleplay, PVP Combat Systems, LL Damage, Land Defense
- Free Updates