[Fog Emitter]
Very simple to use, stand nearby and type "fog off" or "fog on" (without the quotes) to turn the fog off or on
With the commands /2hide or /2show you can hide or show the emitter.
Tip- for a more realistic effect,sink the emitter halfway into the ground
[Sounds]
Included in the box you also received the [AD] [Tormented Souls] sound volume hud, wear and stand nearby the ghost/ghosts ,touch the hud to bring up the volume menu and adjust to your liking.
NOTE: The temp-rez ghost,due to the fact that new ones rez every minute,will not work with sound control.
[Single Wandering Ghosts]
There are 17 different ghosts , 2 prims each, free roaming,you set up the area you want it to wander at. The ghosts also fade away slowly then reappear while in moement
[Ghosts Temp Rezzers]
There are 2 kinds, one emits 5 different types of ghosts, the other 3 child ghosts.
To activate/deactivate the emitter, stand nearby and type /45 on , or to deactivate it again, type /45 off
With the commands /2hide or /2show you can hide or show the emitter.
(Objects set to "temporary on rez" (temp-on-rez) automatically die without triggering any events after a short time and do not count against the prim allotment for the land parcel beneath them. Otherwise, they're the same as an ordinary prim: visible to all, able to be scripted, interacted with, etc. Temp-on-rez objects do not make assets when they are deleted, so the deletion events are not a load on the asset server.)
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