First of all we'd like to thank ᴘʟᴜᴛᴏ ɪs ᴀ ᴘʟᴀɴᴇᴛ (slightly.opaque) for his help in the details of building a functional and perfect bow. Also for his commitment on game of role world and for keeping alive the fun and joy of RolePlay. Thank you Pluto.
THIS BOX CONTAINS:
- [A.W.] - FOREST BOW v1.0 (~~20% ARROW)
- [A.W.] - FOREST BOW SHEATH (COPY, MOD)
- [A.W.] - FOREST QUIVER (COPY, MOD)
- [A.W.] - WEAPON CONTROLLER v2.5 (HUD)
- GESTURE DRAW
- GESTURE SHEATH
- GESTURE SHORT ARROW
- GESTURE LONG ARROW
- GESTURE LOB ARROW
- GESTURE BEHAVE
- [A.W.] - INTENTION'S STATEMENT (Notecard)
- [A.W.] - Copyright Disclaimer (Notecard)
- [A.W.] - README PLEASE - VERY IMPORTANT (Notecard)
########### DRAW ############
/1 draw bow | Draw bow
/1 sheath bow | Sheath bow
/1 drawsheath bow | Toggle draw/sheath bow
/1 sheath * | Sheath ALL weapons.
ARROW RANGES
/1 short | 0.8s delay, 60m/s, -100 to 50 arc.
/1 long | 0.9s delay, 60m/s, 100 arc (straight)
/1 lob | 0.8s delay, 35m/s, -101 arc (light lob) or -250 arc (heavy lob)
########## UPDATES ###########
Your weapon will periodically check for updates, should an update be available the weapon will disable and you will be delivered the update (usually within a few seconds).
########## RESIZER ###########
The weapon comes with a built in resizer that activates by touch, letting you resize the weapon to the size of your choosing. You can safely delete this script when done to reduce your script count.
Deleting the resizer will delete any texture change script, so please make sure you have a copy beforehand.
########## WEAPON'S ANIMATION OVERRIDE (AO) - BEHAVE COMMAND ###########
Your Bow has inside its own AO. This is composed by 1 standing, 1 running, 1 walking and 1 jumping animation. To activate/deactivate the Weapon's AO just type "/1 behave". You can fight in both modes the same way.
########## COMMANDS ###########
You can change the weapon settings by typing commands into your chat box whilst the weapon is drawn.
You can change the weapon settings by typing commands into your chat box whilst the weapon is drawn.
/1 status | Prints your weapons settings into local chat.
/1 range | Switches between short and long range.
/1 arc | Toggles through preset choices, default: 50 [25, 50, -100, -75, -50, -25, 0]
/1 height | (Default: 0) Set arrow height offset (between -0.3 and 0.3)
/1 autofire | (Default: Off) Autofire means you can hold down your mouse button without needing to lift it. to repetitively shoot. It isn't recommended due to negative affects on the region (adds 0.05 delay).
/1 behave on | behave off | (Default: Off) Set the behavior of the embedded AO in the Bow. When set to ON stand and walk animations will change to the Bow's AO. When OFF AO is turned off.
/1 sensitivity | (Default: 50%,) Higher sensitivity makes your weapon more sensitive to early clicks. Cycles 0%, 25%, 50%, 75%, 100%.
/1 channel <number> | (Default: 1) Allows the weapon to be used on another channel, leave blank to disable.
/1 reset bow | Resets the weapon to default settings.
########## SECURITY ###########
The weapon comes with built in security and tamper protection that ensures the scripts cannot be moved outside the weapon and additionally that any projectiles cannot be fired by any other script.
########## AUTO SHEATH & LOCK ###########
The weapon will lock and sheath when you get downed, additionally the weapon will remain locked for the duration that you are unconscious regardless if you had the weapon drawn at the time of being captured.
Ver el artículo en Second Life

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