G General

[A.W.] - THE PALISADES v1.0 [BOX](-add me) Version 1.0

[A.W.] - THE PALISADES v1.0 [BOX](-add me)
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THIS PRODUCT HAS A 10% DISCOUNT INWORLD

THIS BOX CONTAINS:

- [A.W.] - Fence Controller (C, NM, NT)
- [A.W.] - Fence Root 1 (C, M, NT)
- [A.W.] - Fence Root 2 (C, M, NT)
- [A.W.] - Fence Root 3 (C, M, NT)
- [A.W.] - README PLEASE - VERY IMPORTANT (Notecard)
- [A.W.] SWORD zCS
- [A.W.] SWORD GM

1.0 Introduction

First of all, thank you very much for purchasing this product. It took us time and effort to create it from scratch.
I'd like to acknowledge this was the evolution of an idea given to me by Tia Abattoir(thebridelucretia.resident). I'd like to thank her very much.

--->PLEASE READ CAREFULLY THE IMPORTANT GENERAL INFORMATION SECTION BEFORE YOU BUY IT!<---

2.0 Important General Information ***MUST READ***
THE PALISADES WERE DESIGNED FOR GIVING A "PLUS" TO RAIDS BASED ON zCS and GM METER.

IT NOT ONLY IS ABLE TO DAMAGE INVADERS BUT ALSO CAN BE DAMAGED AND DESTROYED TO RAID A PLACE.

ON THE OTHER HAND, IT CAN BE FIXED AND REGENERATED BY DEFENDERS WHILE TRYING TO PREVENT INVADERS TO GET IN.

DAMAGE AND REGENERATION ARE DONE BY HITTING THE FENCE WITH AN [A.W.] WEAPON ONLY (SEE COMPATIBILITY)

IF YOU DON'T USE THE WEAPON TO BREAK AND ENTER, IT WON'T BE POSSIBLE TO CROSS THE FENCE AND YOU WILL ONLY GET DAMAGE BY IT.

3.0 Configuring the System

FOLLOW THESE STEPS STRICTLY

1. Wear and activate the group of your army/team on yourself.

2. Rez and edit the "Fence Controller" changing its group to that same group.

3. Rez the components of the fence (Root1, Root2 and Root3) and place them forming your barrier.

**It's essential to respect the level of the invisible prim when rthe object is rezzed, i.e., keep that prim at ground level at all times. Don't edit the object to change its position or that of other prims, or the barrier will malfunction.**

4. After placing them on the right position you want, change their groups to the same group of your team too.

5. Click the "Fence Controller" object and choose "START".

** A series of messages appear on the screen requesting your authorization to unlink the objects. You must authorize ALL of them. You'll see a limited on the number of messages on the screen. (Figure 2)
You can locate the ones that don't appear by clicking the "small square" in the upper right corner (it has the number 10 written on it in the photo Figure 3). Select each one and authorize the request.

7. When you start a raid and want the fence/barrier to work click the "Fence Controller" and choose 'RAID'. When you want the fence not to work choose 'NO RAID'.

8. When a raid is finished and you want to reload the fence clearing the remnants of the broken fence choose 'DE-REZ' (all fence will disappear) and then choose 'REZ' so a new one will be rezzed on the places like before.

AFTER REZZING THE NEW ONE YOU MUST ALLOW UNLINKING AGAIN, SAME AS IN STEP 5.

4.0 How you Play

Okay, here's how it works:

Once all the parts of your fence are properly placed in their respective locations, and after unlinking, the fence will be ready to go. Be sure the "Fence controller" is places within a range of 96m maximum from each of the root objects.

When a raid starts, you must click on the "Fence Controller" and press raid. Items will now be able to deal damage to all avatars who approach the fence within a distance of at least 1 meter and who are not carrying your team's group that has been previously configured on the fence. These avatars will also be able to damage the fence by hitting it with the specific weapons (see compatibility). After several hits, the posts will change color and, once released from the fence, will fall to the ground, opening gaps in the barrier until the invaders can enter.

On the other hand, the defenders (who are carrying your team's and fence's group) can go to the location and, also with their specific weapon, hit the barrier. Their blows won't weaken it, but rather regenerate it with each hit. It's important to look at the most damaged trunks.

5.0 Compatibility

ATTENTION!
THE ONLY WEAPONS THAT WILL WORK WITH THE FENCE ARE THE zCS MELEE WEAPONS FROM [A.W.] LISTED BELOW. NO RANGED WEAPONS.
Notecard included on the box.
http://maps.secondlife.com/secondlife/Bexington/241/192/3801
https://marketplace.secondlife.com/en-US/stores/145071

The reason for this is that since this is not an avatar (AGENT), and weapons in general for zCS work with a sensor only for Avatars, they will not sense the fence. We at [A.W.] have made changes to the detection mode of our weapons so that they can also detect our FENCE WITHOUT COMPROMISING THE STANDARD FEATURES OF THE zCS.
We hope that other weapon manufacturers will adapt their products in the future so that this product can be widely used in Gorean SIMs. We will be available for clarifications and assistance.

A list of compatible weapons is available on another included notecard

See item in Second Life