G General

[A.W.] - WOOD BLOWDART v1.1 [BOX]

[A.W.] - WOOD BLOWDART v1.1 [BOX]
Details
Features
Contents
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THANK YOU FOR YOUR TRUST AND CONGRATULATIONS FOR YOUR PURCHASE!!!

THIS BOX CONTAINS:
- [A.W.] - WOOD BLOWDART v1.1 (~~14% DART) OR (~~11% LOW_DAMAGE~DIRECT) OR (~~20% ARROW)
- [A.W.] - WOOD BLOWDART SHEATH
- [A.W.] - WEAPON CONTROLLER v3.7 (HUD)
- GESTURE DRAW
- GESTURE SHEATH
- GESTURE SHORT ROCK
- GESTURE LONG ROCK
- GESTURE VOICE
- [A.W.] - INTENTION'S STATEMENT (Notecard)
- [A.W.] - Copyright Disclaimer (Notecard)
- [A.W.] - README PLEASE - VERY IMPORTANT (Notecard)

########### DRAW ############

/1 draw dart/bow | Draw Dart / Bow
/1 sheath dart/bow | Sheath Dart / Bow

########## RANGES ############

FOR DART MODE OR S L A V E DAMAGE MODE (DART)
/1 short | 0.6s delay, 60m/s, -100 to 50 arc (Adjustable arc) ----> Purple Dart

Obs: For Darts the max range is 30m. Beyond that the projectile disappears.

FOR BOW MODE (BOW)
/1 short | 0.8s delay, 60m/s, -100 to 50 arc ----> Blue Arrow
/1 long | 0.9s delay, 60m/s, 100 arc (straight) ----> Red Arrow
/1 lob | 0.8s delay, 35m/s, -250 arc (heavy lob) ----> Yellow Arrow

########## UPDATES ###########

Your weapon will periodically check for updates, should an update be available the weapon will disable and you will be delivered the update (usually within a few seconds).

########## WEAPON'S FULL ANIMATION MODE - ANIMATE COMMAND ###########

Your weapon has a FULL ANIMATION MODE. When activated it changes the behavior of the avatar that carries the weapon. It activates all animations (draw, sheath, swings, stand...etc.....) depending on the weapon. To activate/deactivate it just type "/1 animate". You can fight in both modes the same way.

########## COMMANDS ###########

You can change the weapon settings by typing commands into your chat box whilst the weapon is drawn.

/1 status | Prints your weapons settings into local chat.

/1 range | Switches between short and long range.

/1 dart | With the weapon drawn, changes the weapon from "S l a v e Dart/Bow" ------>to------> "Dart". In fact it changes from a s l a v e_damage dart or a bow to a blowdart with all corresponding parameters of blowdart (damage and delay ranges)

/1 bow | With the weapon drawn, changes the weapon from "S l a v e Dart/Dart" ------>to------> "Bow". In fact it changes from a s l a v e_damage dart or a blowdart to a bow with all corresponding parameters of bow (damage and delay ranges)

/1 s l a v e (with no spaces between the letters) | With the weapon drawn, changes the weapon from "Bow/Dart" ------>to------> "S l a v e Dart". In fact it changes from a bow or a blowdart to a s l a v e_damage dart with all corresponding parameters of s l a v e_damage dart (damage and delay ranges)

/1 arc | Toggles through preset choices, default: 50 [25, 50, -100, -75, -50, -25, 0]

/1 sensitivity | (Default: 50%,) Higher sensitivity makes your weapon more sensitive to early clicks. Cycles 0%, 25%, 50%, 75%, 100%.

/1 height | (Default: 0) Set arrow height offset (between -0.3 and 0.3)

/1 autofire | (Default: Off) Autofire means you can hold down your mouse button without needing to lift it. to repetitively shoot. It isn't recommended due to negative affects on the region (adds 0.05 delay).

/1 animate | (Default: Off) Set the Full Animation Mode of your weapon. When set to ON stand, walk, run, swing, draw, sheath and jump animations will change to the weapon's AO. When OFF all animations are deactivated. (This depends on the type of weapon).

/1 reset bow | Resets the weapon to default settings.

/1 reset dart | Resets the weapon to default settings.

---->SOUND COMMANDS<-----
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/1 voice | Default: Off) Shows a menu where you can choose the gender of the Hit Voice Confirmation when the weapon is drawn

/1 sound draw <"key"> ----> for adding a custom sound at draw. Change "key" with sound UUID.

/1 sound sheath <"key"> ----> for adding a custom sound at sheath. Change "key" with sound UUID.

/1 sound shoot <"key"> ----> for adding a custom sound at shoot. Change "key" with sound UUID.

/1 sound voice <"key"> ----> for adding a custom sound at Direct Hit (Direct Hit Confirmation). Change "key" with sound UUID.

Be careful: You must own sounds or have the UUID;

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########## SECURITY ###########

The weapon comes with built in security and tamper protection that ensures the scripts cannot be moved outside the weapon and additionally that any projectiles cannot be fired by any other script.

########## AUTO SHEATH & LOCK ###########

The weapon will lock and sheath when you get downed, additionally the weapon will remain locked for the duration that you are unconscious regardless if you had the weapon drawn at the time of being captured.

See item in Second Life