Advanced Light Teleporter
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- Teleport with 3D portal effect. To see the effect is necessary to have active in graphics preferences the option 'Advanced lighting model'.
- First, delete the sample landmark and insert your own landmark into the object.
- You can configure by menu the mode that will be used to perform the teleport:
EXPERIENCE: Use 'experiences' to perform teleportation automatically. For this to work, YOU MUST AUTHORIZE IN YOUR LAND the experience called 'Experience Jose Lobo'. The user of the object will be asked for teleportation permissions only the first time he uses the object.
NORMAL: When the avatar collides with it the portal is asked if you want to teleport (if you own the object) or you will be prompted to click on the object to make a MapTeleport (if you don't own the object). You must enter the coordinates and the name of the region to which the teleport will be made in normal mode, using the configuration notecard inside the object (_config)
- Es posible configurar un texto de ayuda que se mostrará sobre el portal usando la notercrad de configuración (_config) dentro del objeto
- You can configure the images used by the object to create your own 3D portal effects. To do this, you must edit the primitives that make up the object (some are invisible), editing linked parts and adding your own image in the 'features' tab. Images are used as projected light to create the effect.
- It is possible to configure a help text to be displayed over the portal using the configuration notecard (_config) inside the object
View Video »- Normal or experiencie (no ask) teleporter
- Portal 3D effect
- Gridwide
- Check video