PLOT
After 2057 is an action multi-player game on Earth destroyed by apocalypse.The basic principle is easy. Players are divided into two teams : red and green.
The aim is to kill so many players as you are able to kill in enemy team and minimize death yourself.I tis possible to play in PVP regime . one player against the opposite one. Be carefull not only to players, but on radiation , traps and so on (landmines, bombs…) and AI bots (robots, mutants and zombies).
COMBAT SYSTEM
The lost of life depends on weapons and traps. If some injury will occur, the units of life will automatically refill to number 100 (maximum). For quick good health the player may use medicine chest . It may be found somewhere in the terrain. If the player will lose all units of life , he is dead and he have to wait x seconds for defibrilation or he may choose the possibility of teleport to respawn pool. In this case he will be revive immediately.
SCORE COUNTER
Killing of the enemy team member = +1 point of score
Killing of the own team member = -1 point of score
The death caused to enemy = +1 point of score
Any death = +1 point of deaths
WEAPONS
The combat system react on special weapons and traps created for this game , but react on standard weapons too, which are common used in the Second Life.The force effect depends on velocity of the bullet which the weapon generate.This is not valid for melee weapons.
Melee weapons is possible to switch on or switch off with help of the hud, switch off is possible with the orded „draw“ written in local chat. The reason is for easy change the firing weapon .
ACESSORIES
Torch light – part component in HUD
Switch on is the light around the player.
Dosimeter- part component in HUD
Dosimeter indicates the radiation, from object (Radiation Zone) in the terrain. There is danger to lost the health units depends on radiation adjustment.
The Gate – is in the terrain
This is the wall which lets go only players with HUD . The other players will not be able to go through the gate.
Medicine Chest - is in the terrain.
If the player is to 10 m close to this medicine chest, clickmon it and he will be treated.Depends on the settings of the kid. After using it will be de – activated. You have to wait for further using.
Landmine – are somewhere in the terrain.
The collision cause immediately death. Then is de –activated and for a while is activated again.Destruction of the landmines is possible by shooting from the gun.
Respawn Pool
Are somewhere in the terrain.
This is object for coming back of players after death.When the player is death, his HUD will search the nearest respawn pool and offer to the player the possibility to teleport for its coordinates . New life for the player is here.
Each team has its own respawn pool. For example green team may respawn on its space and the red team in its space also.
MMS Sender
Is somewhere in the terrain.
It react on colission with the player.It depends on settings, and the information texture will be displayed to the player.This texture have to be set into messenger by its owner.This function is used by game creators for players, information about important things.
Others coming soon: Flash Bang, Grenade, Exploding Barrel, AI Bots
QUICK START
1. Wear the After2057/ COMBAT HUD
2. Wear the Head Indicator
3. Set the colour of the team, click on the flag (if the flag is black, you will play in PVP régime)
4. Join our group in the menu of HUD
5. Choose the weapon
6. And … go on
- After2057/ COMBAT HUD
- After2057/ Head Indicator
- Machete (melee weapon)
- INFO Notecard