OK, so what does a builder (or an individual with a bent for more) need in a "simple" Animate-On-Attach script that hasn't been offered for a small price, perhaps full-perm and perhaps even for free?
How about this, the simplicity of just dropping in the script and the animation, not worrying about setting the script to look for a particular animation name - and - not having to rename the animation to be recognized by the script... Simple?! Convenient?!
■ Now add a nice feature: The ability to restart the animation when it deactivates. We've all had this happen: we relog, we TP and especially: we Stand from an animated piece of furniture. Whatever causes the deactivation, in the past we've had to Detach and re-Add/Wear the object to get the animation to activate again.
What if all we had to do was touch the object to restart the animation?!
How easy is that?!
■ NEW in v2.0
Adds the ability to handle more than one animation in the scripted object. With one animation the new script operates the same way as v1.0, it restarts the animation when touched. In v2.0 if there is more than one animation in the object, each touch will cycle through the animations (in alphabetical order); looping around to the first one. This is ideal if you have a wearable object that is "furniture" intended for use in no-build regions.
■ Now here is a little extra. I've also included two (2) shoulder bag animations (left shoulder & right shoulder) that are both system hand, bento hand and AO compatible. Like the scripts, they are distributed to you with Copy and Transfer permissions and you need to remove either Copy or Transfer before distributing.
This allows your customers (and you also) a more simple life to be able to easily restart the animation without performing a Detach and searching for the object to re-Add/Wear.
★ The Touch feature is optional in case you need to script your own Touch event.
■ USER LICENSE AGREEMENT
➀ The distributed scripts MUST have their permissions modified from Copy and Transfer to either NO Copy or NO Transfer.
✘ You may NOT distribute the scripts with the permissions they have when you received it.
➁ The scripts may NOT be sold or distributed by themselves.
➂ The scripts MUST only be distributed in a "value-added" build.
✔ You may include and distribute the scripts in your "value-added" builds.
✔ You may make multiple copies of the scripts solely for back-up purposes.
✘ You may NOT "wrap" the scripts and distribute them as your own product.
✘ You may NOT disguise the creator's name or creator's business name
✘ You may NOT reverse engineer, decompile, or disassemble any part of the scripts
✘ You may NOT remove any notice of copyright, trade-mark or other proprietary right from any place where it appears on or in the scripts or its accompanying materials
■ Non-compliance with this user agreement is a violation of the Linden Lab TOS and the DCMA.
- Activates Object's Animation upon Add/Wear
- Dectivates Object's Animation upon Detach
- Auto-detects Object's Animation Name (no need to rename animation or mod script)
- Touch to Restart Animation (no need to Detach and Add/Wear to restart animation)
Great Product
So, I'm new to creating & adding objects to the contents. When it came to me designing my first handbag I wanted to include a holding animation. Took a chance with this & I must say this is a great purchase for my designs.
Has paid for itself 100x over!
This is easily one of the the most indispensable scripts in my inventory. Easy to use and frequently leverage to swap out gacha hold scripts that tend to break with my AO anims. Super useful!
Very Happy with this Item!!!
OK. don't laugh I couldn't figure out how to use it, so just let it sit. Today I got a auto UPDATE from the creator so I IM and she was Wonderful. Explained how to do it and now I am on my way!!!
Thanks Wendi