Artemis is a highly manoeuverable non-physical starship, armed with advanced automated and manual weapons systems. It has smooth non-physical flight with momentum simulation, which is flexible enough to perform loops and rolls. It is designed for a small crew, but still has extra rooms for roleplay.
Recently updated, Artemis is now made from a combination of mesh components, sculpts and traditional prims while maintaining a lower primcount than its predecessor. The scripts have been tuned up to reduce memory usage and script time while adding new smoother animations and brand new sound effects and visuals.
Feature List 
+ Advanced Tracking Turrets (Our custom rotation math makes turrets rotate like real turrets)
+ Acrobatic Flight System, with Momentum Simulation
+ Military Aesthetic, featuring new custom meshes, sculpts, and textures
+ Tracking Missiles with avoidance system to attempt not to hit the ship
+ Advanced Weapons Control System, with both Mouselook and Automated shooting
+ Includes rezzable Crew Quarters and Storage room scenes, allows for installation of custom scenes
+ Advanced HUD for remote control or your ship, or your friend's ships
The ship is available to view in world at our main store, for test flights or live demonstrations of ship systems please contact either Istauri Arai or Ifrit Skytower
Modding
Artemis is highly modifiable, provided the user resets the ship after linking or unlinking components, many changes can be made including the addition of custom scenes to the rezzers and the alteration of the ship's textures which are included for editing as well as available on our website for download. The new included textures are now after popular request tintable. For more detailed information on modding the ship please consult the Artemis manual and our wiki.
For full manual, see: http://tairov.wikispaces.com/Artemis+Manual
Lore 
These small frigates probe, provide reconnaissance, and lay down covering fire as part of a carrier group. They may team up as a 'wolf pack' to bring down an enemy's shield so that a larger ship may administer a coup de grace. Designed for a small crew on a medium-duration voyage, the Artemis-class Support Frigate is commonly found in small groups supporting Coalition battlecarriers.
Notice for citizens of the Colonial Martian Republic: Military training is required to operate this vessel.
Technical Details
+ Length: 48m
+ Width: 22.5m
+ Height: 14m
+ Sections: 1 bare, 1 default, 3 max.
+ Land Impact: 231
+ Max Bridge Crew: 7
- Ultra-smooth momentum flight with 6 axis movement
 - Advanced automated turrets with manual option
 - Security database for crew usage
 - FTL Jump drive
 - Scene Rezzers
 
Awesome ship
I've had this ship for a couple of years now, and never disappointed, but i'm hoping to see more of this designer and possibly an update. the old manual page seems to have gone away. But definitely a 5 out of 5 from me for it's quality, intricacy, options etc.
artemis support frigate
it stops at sim crosssings and won't pass them.
Awesome
I love it everything is pretty much top notch
It's a good ship and here's some help if you need it.
Got this ship needing to replace a very old one I had been using for RP. I have to admit, it's very very well made. The only issue is that the manual is no longer accessible so quite a few of the ships functions where a mystery to me. After a bit of digging I was able to find an older cashed version of it. And though some of the info it seems is for an older design it was still immensely helpful. So I share it here for anyone looking to have an awesome ship and use it to it's full ability.
http://web.archive.org/web/20121106000653/http://tairov.wikispaces.com/Artemis+Manual
Very nice ship
I am a builder myself and this is a very good job. But there is only 1 thing I cant get the manual because the wiki is expired.
Good, with minor flaw
Beautiful, functional ship. The lack of tinted glass in the cockpit is a bit weird, though. When you try and add a (prim) glass pane yourself, you'll soon realize why glass wasn't added (it keeps protruding in ugly places); but this is a mesh sip: adding some fitted mesh glass panes should have been easy. As it stands, the lack of glass breaks immersion a bit.
  
  






