**********
3 MAIN FEATURES:
The 3 main things SmartDancer was created for was to:
1 - substitute animated objects / animesh dancers for real dancers during
the creative choreography session to help alleviate the dependance on
real avatars and the people lives behind them.
Once your routines are well defined, you can substitute poseballs with just one additional new script and real avatars can sit on them and dance during real show time.
2 - Make animesh do formation transitions.
3 - Allow for animesh to do different animations at the same time. You can have up to 4 groups (we call them divisions) called A,B,C, and D. Assign an animation to a group. For couples dancing, you can assign animations to 2 divisions at the same time.
You can mix animesh and avatars for a routine or it can be all animesh or all avatars.
SmartDancer has a LOT MORE fancier features than these 3 primary features but these are primary
and end up being what most people use 95% of the time to the exclusion of all other features.
There are many demo videos contained in an online website with a lot of documentation for all of the features and commands.
I will also be holding classes as the need arises as well as offering life-time one-on-one tutoring. From experience, it takes about 2 hours of 1-on-1 tutoring to bring a new person up-to-speed and functional.
And yes you can integrate it with other tools you already use as has been tested and proven.
**********
CONTENTS:
SMARTDANCER CONTROLLER...this is the brains and is rezzed inworld. It is 1 prim and can be made invisible.
MINI-HUD - There is a small HUD that lets you control the Controller from anywhere in the same sim.
REPLICATOR - this is used to automatically create from 1 to 17 additional animated objects or poseballs from B to R by placing a completed animesh inside it and specifying a range in the description.
FILECOPIER - this contains the scripts that will be loaded into the animated objects. It has a menu that does the copying automatically for you.
ANCHOR - this is rezzed anywhere in the sim and syncs animated objects and dance poseballs (avatars) and can sync from 1 to 4 divisions. (up to 4 different animations at the same time.
EXAMINER - a script to drop into objects to easy the process of me debugging and deciphering any misconfigurations or mistakes. Keeps me from having to ask you to send me copies of your notecards.
ACCESSORIES - helper tools including 2 free full-perm animated objects to experiment with
ORIENTER - generates 2 notecard lines that help reorient a consistent facing direction of animesh objects that happen to be created facing different directions
**********|
INFORMATIONAL LINKS:
The Artiste SmartDancer Philosophy
http://artistedancediva.co.uk/wp/?p=1969
Links to Documentation of Major Features
http://artistedancediva.co.uk/wp/?cat=23
**********
SAMPLES of Advanced Things that can be done:
The SmartDancer Weave: https://vimeo.com/381453137
The SmartDancer Bollywood Canon: https://vimeo.com/464124536
The SmartDancer WallClimb: https://vimeo.com/manage/videos/658474060
The SmartDancer Canon PushoutTarget in 3rds: https://vimeo.com/manage/videos/678360141
The SmartDancer WalkForm: https://vimeo.com/manage/videos/652024669
**********************|
REAL OTHER USER EXAMPLES by:
SarahRho Huntress
https://www.youtube.com/watch?v=5J4z56YQw_w
https://www.youtube.com/watch?v=QH35Y4GzKe0&list=PL7BsiiHGdSHYxSeoyBoEmfp0BkYUliss_&index=1
**********************
MAJOR FUNCTIONS:
*Animation
*Formation
*Divisioning
*Turning
*Juning
GROUPING - Create 2 Groupings that Turn or change formations separately
CANON - create unique automated solo animation assignments. Canons can operate forward, backward, AND using a predefined order using A thru R
WALKFORM - Predefined Walk and Pose
WALLCLIMB - Transition formations in 3 Dimensions
EFFECTS - You can color, fade, and glow animated Objects
TARGETTING - You can chose specific animated objects and/or avatars to participate in certain functions
AUTOMODES - Triggered on and off during Canons: AutoChat, AutoGlow, AutoFade, AutoColor
REZOBJ - Rez an object from inside an animated object including another animated object
MENU - menu feature to experiment settings prior to creating notecards for automated execution
and...
MANY MORE FEATURES...see PDF
Download instructions View Video »- Animate a mix of up to 18 Animated Objects and Avatars
- Create Formations &Transitions with a mix of Animated Objects and Avatars
- Define up to 4 DIFFERENT animations that animate at same time
- Turn dancers 90, 180, or 270 degrees
- Pivot dancers around a common center point 45, 90, or 180 degrees
