Atmospheres are scripted sound emitters that play a long loop of audible background ambiance. The soundtrack length can be several minutes long and is specified in each object name.
Listen to the sound preview at:
http://soundscenes.com/catalog/atmo/nature/insects/steady-cricket-chirps/
Product Features
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* Menu Controls - Easy to use pop-up menu system.
* Playback Style - Set sounds to play: Day Only, Night Only, or Both.
* 3D Sound - Set sounds to only be audible within specific areas or elevations without dividing your land.
* Range - Extend the maximum audible distance.
* Volume - Raise or lower the volume at any time.
* Access - Allow group members to change sound controls.
* Appearance - Change appearance from visible to hidden.
* In-Prim Setup - Save prims by moving our scripts and sounds into your own objects.
* Upgradable - Free future code enhancements.
* Quality audio encoding for loud and clear playback.
* Professional coding for lag free performance.
* 100% Satisfaction Guaranteed! See our Policy page for details.
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See item in Second Life View Video »I have to agree....
Yay you can listen to SINGLE cricket O.o ummm mabey someones annoying pet? but this is very limited and even with a range and volume setting from menu it is pointless since sounds can be deceptive in SL asto falloff and throttle. I was looking for a group of crickets without having to take out the bird and water and wind sounds that other packs carry.
Crickets communicate with their chirp as well they don't just make the sound for ambience and a no copy ( you have to buy one of these sound objects to make more) kills that ambience and value.
Pretty good
I wish there where copy versions available for larger landscapes, I'm trying to add life to my sim, and this does it pretty well. No random cut offs, no random cheap sounds.
