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[B] SatWap - Satellite Weapon System

[B] SatWap - Satellite Weapon System
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SatWap by raclo Novo
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SatWap, my most advanced weapon system so far. Satellites are deployed, soaring up into the sky, taking their positions in the corners of the sim. On demand, these satellites will drop bombs, fire weapons to the centre of the sim, or do both, setting off an 8-bomb explosion over the sim. With all that, scanners can be deployed that link up to the satellites, detecting an avatar by name. When detected, the satellites will track the targeted avatar and when the fire command is given, will fire straight on their position.

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Instructions on how to use the HUD (use picture for more reference to each button)
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1. Place the platform on the ground.

2. The satellite will need to be rezzed from the platform first.

3. Activate satellite - this will tell all 4 satellites to move to their positions.

4. When in postion, a light on the top row of lights will light up, showing you that a satellite is active. When all 4 lights are on, all 4 satellites are active and ready.

5. From here, the following can be activated: Bombs (dropping bombs straight below each satellite), Centre (all 4 satellites fire to the centre of the sim), Main (both bombs and centre are activated).

Instructions to track an avatar on a sim with the HUD:
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1. Make sure the platform is rezzed on the ground.

2. Make sure some or all satellites are active.

3. Rez scanners - this will rez the scanners from the platform and move them into position.

4. When the scanners are active, the lights in the centre row will light up.

5. Click on name. This will give you a message to enter the target's name on channel 125. Make sure to type their name EXACTLY as it is - for example: Braclo Eber, NOT braclo eber.

6. You should get a confirmation message that target is found. If you recieve no message, it means that the scanners did not detect your target. Recheck your spelling on the name and try again. If still not found, make sure some scanners are active.

7. Activate your satellites to start tracking by clicking the ON button. The satellites will stay in position but will turn as they track your target.

8. When ready, click the FIRE button. All active satellites will fire on your target.

Instructions for the control panel (use picture for more reference to each button):
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I'm not going to go into detail here. The control pannel has the same buttons, just a slightly different layout. By following the above instructions for the HUD, you will be able to use the control panel.
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The explosion will make a nuke sound, shooting debris randomly and leaving a mushroom cloud. There isnt push enabled, but the debris might push you away when you get hit by it.

When complete, you can click the Satellite Deactivate button to let the satellites blow up and the the Scanners Derez button to delete them, meaning no need for you to go fly around and clean them up.

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Please be aware of the following:

1. Ban lines, no object entry and full parcels can all prevent the satellite from passing through or entering the sim to position itself at its target position. That is why the active lights will show you the number of satellites active, since you can use it with even one active, but the inactive satellites will do NOTHING, as they only activate when in position.

2. When firing on a target avatar and they are flying around, the chances are you will miss. Remember these are satellites, and just as in RL, it takes time for missles to reach the planet, hehe ^^. A target that is standing still talking or even in a tank standing still is a lot more likely to be hit ^^.

3. Use, dont ABUSE this. I will not be held liable if you use this weapon as a griefer weapon.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

June 2009