Desing by Biomech
baked textures + low shininess effect
:CONTENT:
- Arms: right and left, male and female. Not rigged.
(upper arm, forearm, hand)
- Alpha layer
-Resize and stretch HUD
*if you delete the scripts, the objects become COPY/MOD
If you have any questions don't hesitate to contact me:
inworld notecard to "Biomech"
or send a mail to: info.biomechanoid@gmail.com
(usually I can reply faster via mail)
Very good
I felt it was my duty to make a review, for I couldn't disagree more with with the previous one.
The arms fit my avatar just fine, though I did have to increase some space between the forearms and upper arms. The hands did not clip, nor did the arm itself, and it just worked really well for unrigged mesh!
The textures are impeccable, and the fact it's modifiable allowed me to make it a bit darker, as well as adding my own specular map.
Overall, I'm very satisfied. Without a doubt there are more expensive, ready-made arms that work without any effort, but they don't look nearly as neat as these ones do.
It's all a matter of taste after all, and I find the style simply outstanding on these ones.
Hint for newbies: if the arms seem to be off, try actually changing the arm size via edit shape rather than moving them around. it's basic modding people!
hmmm...
al looks good, until you move your arms... the pieces dont fit well... looks like shit when moving...