Tired of active landing points further messing up your double click teleporting after you've arrived in a sandbox? Or maybe you don't like sitting on someone else's object just to go to a platform.
Tired of using TPV's, RLV, NPV's or movelocks as a solution?
This HUD system offers hassle-free single click teleporting and cmdline teleporting over public rez parcels including ones with an active landing point.
This is is achieved via an Experience and scripted sitting. Simply join the experience, "The Overkill Experience (GS)" and you can start using the HUD.
Operation:
Click the Cast button to teleport to the location your camera is focused on. The HUD rezzes a prim, force sits you on it, the prim goes to the location and unsits you, all within a split second.
If your camera is focused on the ground and the HUD tells you that castray detected no hits, use the Ground button instead. llCastRay() has issues with going through ground so a ground height calculation is referenced instead. This feature is best used on flat land.
Additionally you can use syntax commands that mimic Firestorm's cmdline teleporting with the exception of a "!" prefix.
Limitations:
- You can only teleport within the region and only within the same parcel.
- Public rezzing has to be enabled.
- You can only teleport on top of a prim if it's slope is less than 45 degrees.