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[CC] Twinkle FeatherFern Pink Set

[CC] Twinkle FeatherFern Pink Set
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Conteúdo
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" ...As the sun set the meadow slowly started twinkling, pulsating with light. The many ferns adorning the opening in the forest slowly lit up and became dark again, as twinkling whips blinked light amongst its fronds. It was as if the whole meadow breathed, and watching the slow pulsating light was mesmerizing and relaxing..."
The Glowing Forest
The Apprentices Journal

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CONTENTS:

All contents are copy/mod but scripts, which are only copy.
*Note on L.I. (Land Impact): As with all mesh content, the L.I. will increase with size. The ferns are at maximum 2LI size, and you can further decrease the LI to 1 by shrinking them further..
[CC] Twinkle FeatherFern- Var1 - 2 LI
[CC] Twinkle FeatherFern- Var2 - 2 LI
[CC] Twinkle FeatherFern- Var2 - 2 LI
[CC] Twinkle FeatherFern- Wall Var - 2 LI

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INSTRUCTIONS:

The ferns are activated through a click and hold pop-up menu to avoid accidental menu activations in active landscapes. A short click will NOT activate the menu. A click-and hold for approximately 2 seconds is necessary to activate it.

- Twinkle, on/off pulsing effect independent of daytime.
- Glow, sets the ferns glow on/off
- Day, sets the fern glow effect automatically on during the day, off at night. No pulsing Effect.
- Night, sets the fern glow effect automatically on during the night, off at day. No pulsing Effect.
- DayPulse, sets the pulsing glow effect during the day, off at night.
- NightyPulse, sets the pulsing glow effect during the night, off at day.

*Note on Pulsing Glow Effects- The Ferns with pulsing effect have been tested with up to 60 ferns without any impact or region performance, however, caution is advised on using
them too much. Try mixing them with auto on only glow at night or day.

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MODER NOTES:

1) The scripts identify the mushroom's part by name and/or description field, leave any of these unchanged. Scripts will only work with properly named parts designed by me (Elicio Ember)

2) IMPORTANT: It is strongly recommended you DO NOT link clusters of Ferns together. Although the color change scripts will still be able to identify all the parts if you link them together, the Script handling the fern glow pulse only works for the fern it is in, and thus you need to keep all the scripts in each fern. Results will be random. Keep each fern separate.

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And thats it! If you have any questions or doubts feel free to IM me or drop me a notecard.
My sincere thanks for supporting my work.

Elicio Ember
Cerridwen's Cauldron.

Facebook : https://www.facebook.com/elicioember?ref=profile
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*Instagram : https://www.instagram.com/cerridwenscauldronsl/
*FLICKR: https://www.flickr.com/groups/cerridwenscauldron/




Veja o item no Second Life
  • Original Mesh and Texturing
  • 2-3 Land Impact, Ground and Wall variants
  • Animated Glow Effect, Animated Sparkles
  • Glow Animations can be set on/off
  • Set to local Windlight day/night Auto glow activation!