As the sun set, the Mythspire swamp started shimmering with light. Small motes of light twinkled above the water surface, their little dance complementing the other plants and mushrooms that started to glow around us as the sun kissed with reddish light the treetops and cliffs goodbye for the day.
Sunset at Mythspire Ridge.
The Apprentices Journal.
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CONTENTS:
All contents are copy/mod/no trans, but scripts which are only copy.
The Land Impact is based on rez sise, and as all mesh it will grow if you stretch the twinkles. The land impact is based on the single items, if you link several twinkles together, it is very much recommended for you to unlink the extra anchors to lower your LI significantly (see moder notes).
-Flat Variants are designed for a move horizontal, even level twinkle effect.
-Cloud Variants are designed for a move haze like enveloping effect.
[CC] Twinkles- Flat/Small - 2 LI
[CC] Twinkles- Flat/Medium - 2 LI
[CC] Twinkles- Flat/Large - 2 LI
[CC] Twinkles- Cloud//Small - 2 LI
[CC] Twinkles- Cloud/Medium - 2 LI
[CC] Twinkles- Cloud/Large - 2 LI
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INSTRUCTIONS
The Twinkles are activated by an owner only menu, by a click and hold... click AND hold on the anchor for a couple of seconds and let go. You will get the pop-up menu then. A shorter click will not activate the menu. This is to avoid accidental menu pop-ups while interacting with your landscape.
-TWINKLE OPTIONS- Takes you to the twinkle settings sub menu.
On: On/Off switch. Will turn all the twinkles on/off, independent of the time of day. If Day or Night Switches are activated, using
this switch will turn Day/Night auto on settings off.
Day: Twinkles will automatically glow during day and become invisible during night. *
Night: Twinkles will automatically glow during night and become invisible during day. *
*NOTE Day/Night conditions are calculated according to your local parcel EEP settings. If there are no local EEP settings, the global Region EEP settings will be used. There needs to be a sun cycle movement for the automation of day/night to work. If there is a fixed sky, these options wont work properly.
- ROTATE OPTIONS- You can choose the different sized patches to rotate or stay static. You can choose to stop/rotate small, medium and
large sized separately. Rotation (and twinkle) have a small randomization in direction and speed to lend variation to
your landscaping. If the rotation speed is too slow, or you do not like the direction, simply turn on and off again the
desired size and a new rotation will be generated.
-HIDE ANCHOR- On/Off Switch. Will hide/show the twinkles anchors. If you link several twinkle patches together (which is highly recommended, read mod notes), the extra anchors will be hidden automatically. To show them all again click the button Hide Anchor button on and off once.
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MODDING NOTES (IMPORTANT!)
1) IT IS HIGHLY RECOMMENDED that if you are using several twinkles within linkable distance for you to link them all together... this will delete any extra scripts in the sets and keep only one sets of scripts in the root anchor. This will also hide all the extra unnecessary anchors, but you can significantly lower your LI and free it up for more twinkles instead by unlinking by hand the anchors and deleting them.
Although I could have scripted the extra anchors to unlink and delete themselves, this would have required for you to give unlink permissions for each script every time you linked several together, which in the end would have been more annoying than helpful. The reason for the anchors to exist is its very difficult to select and click the twinkles on their own. The anchors make for a convenient fast way to position and click and hold for settings.
When you link several twinkles together, the extra anchors will be hidden... you can see them to unlink them by either hitting the HideAnchor button on/off once, or by hitting CTRL T, which will enable you to see transparent objects (hit CTRL T again to disable the feature).
If you link one or two patches together, the effect on reducing LI by unlinking the extra, now empty anchors wont be significant. But the more twinkles you add together the more they will add up.
You can easily reduce your twinkles land impact by 4 if you link 6 or more twinkle patches together.
-MAKE SURE AN ANCHOR IS YOUR ROOT PRIM, AND LEAVE THAT ANCHOR, DONT UNLINK IT FROM THE SET....IT SHOULD BE THE ONE WITH SCRIPTS IN IT... you can safely delete all other extra anchors.
2) Twinkles are identified by description field.
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- Beautiful Low LI Twinkles
- Randomized Rotating and Twinkling
- 6 shape variants
- Owner Only Menu- Auto on/off at night/day!
- Fully Customizable and Modable