G General

CC-Warp Gate System (For vehicles) Version 1.0

CC-Warp Gate System (For vehicles)
Details
Features
Contents
Reviews

*** CC-WarpGateSystem ***

Make your parcel or sim seem like it goes on forever with the CC-WarpGateSystem

Even a full sim only has 256m in each horizontal direction but,everyone has 4000m vertical space to play with and the CC-WarpGateSystem lets you take full advantage of that.

It's fast and super low lag,no unnecessary code going on,it just does what you need it to do.

*** What it does ***

Drive/ride your vehicle into one gate and appear instantly at the specified warp location.

*** What you get ***

3 scripts and this NC
CC-WarpGate(Gate) script copy yes/no mod/no trans
CC-WarpGate(VehicleRoot) copy yes/no mod/trans yes
CC-WarpGate(DestinationSetter) copy yes/no mod/no trans

*** How to set it up ***

1-The warp gates work on collision so put the CC-WarpGate(Gate) script in any prim or the root prim of a linkset,a tunnel for example
2-Each warp gate needs a destination so Rez a prim where you want to warp to,put the CC-WarpGate(DestinationSetter) script in it and click it.The vector position for that location will appear in nearby chat.
3-Copy and paste that vector into the description of the warp gate
4-Drop the CC-WarpGate(VehicleRoot) script into the root of your vehicle and you're ready to go

*** Extra info ***

If you set up a destination that makes it appear like you have come through a tunnel from the original warp gate,set that destination far enough away from the second warp gate so you don't collide with the second gate on warping from the first and vice versa.

The CC-WarpGate(VehicleRoot) scripts are copy yes/trans yes so you can freely give these away to any visitors to your land who want to use the warp system,all they have to do is drop the script in the root of their vehicle and they're ready to go.

You can set up as many warp gates as you like,take into consideration the direction you will be driving in when you enter the warp gate when setting the destination.
eg.
if you are driving south you could put a warp gate on the south side of your land and set the destination on the north side.

Here is where you exploit the 4000m height of SL you can set up a warp gate (south side for example) then the northern destination for that gate could be on the next platform above.This not only gives the feel of continuous driving it also saves you many prims of land impact because you don't need to make massive long roads to drive up to each level of your driving sim/parcel.

These CC Scripts are unique and were written from scratch by Gaz Colter

If you need any help with this or any other CC product,or you have any suggestions issues or feedback please feel free to IM me inworld.

Gaz Colter

  • Drive non stop forever
Average rating: full star full star full star empty star empty star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
Doesn'T wORK - Don't Buy
full star empty star empty star empty star empty star Posted February 23, 2022 by Mike Crisp

Hi everyone,

I did buy this script but it is not working. The scripts are from 2014 and are very old. In the mean time Second life has made many changes so those scripts do not work anymore. If you decide to buy its on your own risk, you have been warned. Very old scripts.

Was this review helpful?
Works as it should although..
full star full star full star full star full star Posted September 27, 2020 by LUNA Luckstone

This script is unique and one of a kind to my knowledge.
I've had it for a few years now and has used it frequently due to never wanting or having a full region it allows you to really use every inch of your parcel/sim for functioning realistic travel not everyone wants stand and go teleports for the only means of exploration on there land this is basically like experience for your vehicles. Although it seems I forget how to set them up everytime I whip them out XD and it's frustrating as you feel you're following directions to a T.
What I learned is.
Follow the directions they are correct.
Just make sure this is where you want the teleport point to be because once you set it it will not work if you try to remodify it.
MAKE SURE YOU USE NEW PRIM don't slide a copy it will fling you in the bottom corner of your land took me sending a whole message to the creator then thinking while waiting then Ureka.
Idk if this is correct or not but it fixed my issue I just wanna share the knowledge.
Happy Building =D♥.

Was this review helpful?
This system WORKS fine
full star full star full star full star full star Posted May 11, 2020 by nathrebel

i have had this system running for over a year most of the vehicle creators are willing to add the script if you bother to ask them
Setup is very easy and well explained
make sure it is in the root prim for one
as to making it work your welcome to ask ?
just wish more creators added this script to their vehicles
i believe G&D motors will be looking into this
HD Emergency i am hoping will intergrate this also

so i am sorry but the review saying it doesnt work isnt very accuate

Was this review helpful?
massive flop dont waste your money.
full star empty star empty star empty star empty star Posted November 23, 2017 by Azrikam

So many scripting issues and setup is a pain. Not worth it! Plus it doesnt work with 1/2 the vehicles on sl.

Was this review helpful?