◆◆◆ Attention!
◆◆◆ This product is an expansion of the Professional edition.
◆◆◆ Therefore, this product does not work by itself.
◆◆◆ Professional edition is required.
In the near future, new puppetry technology will allow you to move your avatar as you wish without the need for animation files.
In 2023, SL will finally support Physical Based Rendering.
This will make it possible to shoot more beautiful images than ever before.
Wouldn't it be nice to have cinematic camera movement when shooting?
Camera movements, like music, convey the intention of the story and the psychology of the characters to the audience.
Is the intention of your video communicated correctly to the audience?
Most SL videos are boring and make you want to sleep because they don't use camera movements or just repeat monotonous camera movements like hypnosis.
If you haven't realized the importance of this before, from now on you should use different effective camera movements for different scenes.
KERBEROS can help you to do so.
But first, let's know what camera movements there are and when you should use them.
Look for helpful lecture videos on YouTube.
https://www.youtube.com/results?search_query=cinematic+camera+movement
Have you found the camera movement you want to recreate in SL?
Once you have decided on your target camera movement, it is KERBEROS's turn.
Take repeated shots and make video recordings as you learn how to use each function little by little.
It may be tedious at first, but it will gradually become fun.
Eventually you will start to think about how you can use it to improve your videos.
Good luck!
If your avatar is in a place where scripts can be run, you can also shoot where scripts cannot be run.
You do not need to rez any object to shoot.
First, please click on the link below to watch the YouTube video.
The instruction manual is on YouTube.
https://www.youtube.com/watch?v=j5u7ongkxX4
Check it out at the link to the playlist below.
https://www.youtube.com/playlist?list=PLYseFxvWZqhaCfG2x2TboRkbPxZcJZZ7A
USES:
Machinima
Music Video
VLog
Product promotion videos
Landscape introduction
Environmental Video
As motion control camera
etc.
There are many functions, but it is as if there are multiple ways to accomplish one goal.
For example, there is Blender, a software for 3DCG. It, too, has multiple ways to accomplish one goal, and if you master it, you can accomplish your goal quickly.
Should we focus on the functions and make it easy to understand even if it is inconvenient, or the other way around?
KERBEROS has chosen the latter.
Use it to set yourself apart from others.
KERBEROS will surely contribute to your work.
Tip.
If your computer is capable of using "Flowframes", you can record video at 30FPS and convert the result to 60FPS.
This will reduce the load on your computer and the SL server when recording.
This is useful if you experience frame drops when recording at FPS values higher than 30.
Details.
・HUD panel with buttons for quick access to many menus.
・Enhanced camera dolly movement:
Movement along a gradient.
Movement along an arc with a gradient and an arc consisting of the camera positions at the two PATH points.
・Decorative features that add a different character to the camera movement than the trajectory movement:
Simulate views from, for example, Walking, Snake, Horse, Rabbit, Drone, camera shake, etc.
The decoration data can be edited or created from scratch.
Export/import of the decoration data.
Notes. If you feel that the FPS is reduced due to the decoration function, please use it in conjunction with Lag suppressor.
・Enhanced "Reactivity" function for dramatic camera movement: more setting values.
・Enhanced Ease control of camera speed: more setting values.
・Ability to edit camera position (camera target position) via text command:
Arc camera work can be created with text commands, such as ascending/descending while rotating around a person or building.
・Ability to edit trajectory using two path points:
You can move/rotate/expand/contract part or all of the trajectory by assigning arbitrary coordinates to each of the camera positions at the two path points.
It is divided into functions to move/rotate its trajectory and functions to expand/contract its trajectory.
Applying them in that order, you can remap part or the whole of an existing trajectory to another location at a different scale.
・Enhanced "Repeat Checker Mode" to check the effects of various settings while repeatedly moving a portion of the trajectory with the camera:
More types of functions that can be edited.
Shorter waiting time for changed parameters to take effect; Professional edition waits until the end of the current repeat cycle.
・Continuous shooting with multiple KERBEROS.
◆Already a user? Check out the latest version and use redelivery.
Download instructions View Video »- It can simulate the point of view of an animal, a drone, an interviewer, etc.
- Its simulated camera motion can be self-made.
- Ability to create camera trajectories by specifying numerical values.
- Powerful camera trajectory editing capabilities.
- By using several of them, you can create more than 20 path points.