This is the helicopter rezzer loved by all beach bums in Second Life since 2007. Finally the Cann!bals are very proud to celebrate the official release. Now you can have it for your own estate! Your visitors will love it, it's great for exploration, cruising, as a flying disco and best of all, it's an insane battle vehicle for dogfights as Copters can shoot each other off the sky!
5000 characters are not enough to list all features, let's try to compile the most important stuff. Still, if you don't know this thing you have to see it live. No words can describe how much fun the Copters are!
SOME FEATURES
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- Vehicles auto-rez. Visitors can choose to rez a single-, double-, or triple-seater at will.
- When someone sits on a Copter, it will turn on engine slowly and start hovering slightly away from the helipad.
- Wonderful smooth flight physics. All scripts are custom coded from scratch, no other air vehicle can beat these physics.
- Shoot coconuts at other Copters! This looks great and plays absolutely fantastic! When hit by a coconut, Copter engine will explode and start smoking, you go down uncontrollably and burst on the ground with great effects. The Coconut Cannon reloads after 5 seconds.
- All regular passengers share the same camera settings. The default is a dynamic cinematic camera, also selectable is a static camera (great for battles) and a locked camera (like a tower camera) that watches the Helicopter from where it was issued. It's like a computer game! Mouselook is also available.
- Pilots and Co-Pilots (regular passengers) have multiple pages of dialog buttons available for commanding the Copter. Co-Pilots can even take full control and navigate it. Pilots can eject co-pilots at will. No HUD is required. Everything works with key combos and via dialog menu.
- Great sounds, low lag particle effects, multiple arrays of lights effects such as rotating neon lights, position and beacon lamps (configurable by all passengers).
- Interactive complex multi-user landing system that allows pilots to land at the Helicopter pad (the rezzer) with style. You have to see it to believe it.
- Turbo mode (can be fired once in 30 seconds) for a strong forward boost - just like Airwolf.
- Shield mode (looks great and protects against coconut hits) that has been intelligently programmed not to destroy game mechanics.
- Engine can be turned on and off anywhere. Copters work at all heights (up to 4096m) and can not dive into linden water, adding realism. When hovering over water, the rotors will cause a great water foam effect.
- Auto-follow a close person via menu (supports long names and >12 avatars). This looks great!
- Music Jukebox with licensed tracks. Become a flying disco (up to 2 hours of music!).
- 'Adrenaline' mode (crazy surprise!)
- Self-destruct the Copter. All effects are insane!
- RC (remote) mode. Fly a Ghost Copter (owner only).
- Rezzer Admin Menu (access can be configured for owner, group or everyone = demo). Configure multiple parameters for all currently flying and yet to be rezzed Copters such as default cam, default amount of seats, particles on/off, sounds on/off, guns on/off. Can be used to kill all active copters in the region or turn on/off the rezzer. Update function to check for available updates (will also check on rez and periodically on its own). When in demo mode, will reset to perfect factory default settings every 30 minutes so your visitors can not screw up the rezzer.
- Incredible API able to configure 42 flight parameters on the fly for currently active and yet to be rezzed helicopters. We call this the 'Copter Network'. Endless possibilities for skilled estate managers and scripters.
- Copters will detect when they enter a new region and automatically fire up a new functional main menu.
- Ultra Low lag programming. Rezzer: [6/6] running scripts. 149Kb consumed for 0.006732ms of cpu time at normal times. A double-seater helicopter currently uses [11/11] running scripts. 240Kb consumed for 0.01ms of cpu time (idle) up to 0.07ms (wildly clicking all options) :) No serious lag with multiple fighting copters in a homestead as all scripts are mem-limited, bytecode-shared Mono2 scripts optimized for low resource usage. Sounds preloaded by the rezzer so that players have no missing sounds when they hop on.
- Nocopy update server technology developed by Cann!bals. You will automatically receive an updater when available. Just rez near the Copter Party and the product will be updated with the ease of clicking 1 button! No returning to creator or searching for an update terminal, just leave where it is! Outstanding product support will be provided.
- The rezzer works on the ground and in skyboxes. It will configure the default hover height for Copters when its position changes!
Come and fly this attraction!
Ver el artículo en Second Life- Ultra Low lag Rezzer for helicopter vehicles (1,2 or 3 seaters w/ many options)
- Helicopters don't require a hud, all options available via dialogs & key combos
- Super smooth physics, multiple camera settings, able to shoot coconuts
- Great sounds, lagfree particle fx, jukebox, many options for all passengers
- Copter pad landing system, follow option, shields, turbo, configurable lights...
Really fun
first seen these on a visit to the island and loved them, You can listen to music while blowing your friends out the sky, the menu is extensive and sits 1 to 3 people, easy to manouver and hours of fun
Best Copter in SL
Im happy with that Copter, and the service from Owner is Perfekt too... good job :-)
The best on SL!!! Couldn't ask for more.
The copter party is amazing! It does what it said it would and more. Big up to the creator for making a unique, detailed and wonderful vehicle, you can't find anywhere else. It's a must check out item.