CaveTech – SnowStorm (Cloud + HUD)
12/2025
Need a clean, controllable snow effect for your land or store? CaveTech – SnowStorm gives you a configurable snow cloud plus a HUD that lets you tune intensity, area and flake size in seconds.
What it does
• Spawns falling snow from a rezzed “SnowStorm Cloud” prim
• HUD controls snow intensity (more/less snow) in real time
• HUD adjusts snow area (wider/narrower snow curtain)
• HUD scales flake size (small snow / big snow)
• Multiple clouds respond to the same HUD in the same region
Why you’ll love it
✔️ Fast setup: rez the cloud, wear the HUD, click and go
✔️ Great for snow curtains in front of stores, paths and stages
✔️ Area auto-scales with prim size for easy positioning
✔️ Region-friendly, with tuned particle counts and limits
✔️ Designed for photographers, decorators and event hosts
Perfect for
✔️ Storefronts, malls and seasonal sales
✔️ Roleplay sims, winter parks, skating rinks
✔️ Event venues, photo spots and rentals
Included
• CaveTech – SnowStorm Cloud (rezzed snow emitter)
• CaveTech – SnowStorm HUD (on-screen controller)
• Quick README (setup & usage)
• Permissions: Copy / Modify / No Transfer (may vary by vendor)
How to use
• Rez the CaveTech – SnowStorm Cloud in-world and resize the prim; the snow area follows its size
• Wear the CaveTech – SnowStorm HUD as a HUD attachment
• Touch the HUD to open the menu: turn on/off, reset, more/less snow, wider/narrower, big/small snow
• Fine-tune until the snow looks right for your scene; repeat for multiple clouds you own in the region
Professional weather FX, made simple.
Only from CaveTech – Digital Technology for Second Life.
- Create instant snowstorms with a single HUD.
- Control intensity, area and flake size in real time.
- Perfect snow curtains for stores, sims and events
- One HUD, multiple clouds – region-wide control.
- Smooth, optimized particle effect for busy regions.
