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Caves Sound Emitters Set

Caves Sound Emitters Set
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Simply rez each emitter where you'd like that sound to be heard. Suggested placement: a few meters above standard avatar head height. Don't place any two identical emitters within 50 meters of each other.

Approximate audible range for each emitter: 40-55 meters. Just rez and turn them invisible.

Cave-Alien: 90 second loop of an eerie cave environment with unsettling strange sounds

Cavern-Drips-Large-01: Much dripping water in a reverberant room

Cavern-Drips-Large-02: 40 second loop of much dripping in a reverberant room

Cavern-Drips-Large-03: 30 second loop of much dripping in a reverberant room

Cavern-Drips-Medium-01: 30 second loop of dripping in a reverberant room

Cavern-Drips-Medium-02: 40 second loop of dripping in a very reverberant room

Cavern-Drips-Small-01: Delicate dripping water in a slightly reverberant room

Cavern-Drips-Small-02: Tiny dripping water in a reverberant room

Cavern-Random-Rocks-Debris: Multiple randomly played sounds of rocks and debris in reverberant cavern room.
Randomly played a random volumes with random short and long silences

Cavern-Room-Tone-Large-02: Click emitter for Off/On loop of a large room tone

Cavern-Room-Tone-Large-03: Click emitter for Off/On loop of a large room tone

Cavern-Stream-01: 40 second loop of medium stream and many drips in a reverberant room

Cavern-Stream-02: 40 second loop of medium stream and many drips in a reverberant room

Cavern-Stream-03: loop of small stream and some drips in a reverberant room

Cavern-Stream-04: loop of medium stream in a reverberant room

Cavern-Wind-Drips-01: Loop of small drips and medium cave wind

Cavern-Wind-Drips-02: Loop of small drips and medium cave wind

Waterfall-Large-Cavern: Chute waterfall in medium reverberant room

Waterfall-Medium-Cavern: Medium waterfall in medium reverberant room

Waterfall-Tiny-Cavern-01: Tiny waterfall in a medium reverberant room

Waterfall-Tiny-Cavern-02: Tiny waterfall in a medium large reverberant room

Waterfall-Tiny-Cavern-03: Tiny waterfall in a small reverberant room

Waterfall-Tiny-Cavern-04: Tiny waterfall in a large reverberant room

See item in Second Life
  • Makes regions more immersive
  • Quick and easy to deploy
  • Costs less than buying individual sound effects