Same technology as HumanTarget, except you can choose the background target image by layering this on top of a prim you create.
Shows bulletholes where bullets hit.
NOTE: As of 2010, all of my items should be full perm and can be considered to be open source under the BSD License. I have raised the price to 20L$ because of the new fees for freebie items on SLX
:)
:)
The concept is there, but it needs work.
When you rez the overlay, you get two clear linked prims which I'll call A and B. On one side of A, you see the bullet holes spread out, and on the other side you see all the shots at the center of the prim. When you texture B, you see the shots spread out, since the centered side is flush against the B prim. You'll have to pick a white target since the bullet holes are dark.
Unfortunately, when you shoot the target, the bullet holes don't line up with the impact locations.
Good price though.
Couldn't use; all shots registered in the very middle of the target. I'll test this in some other conditions later.
its cool but when u shoot it the hole appears to be above it