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Coordinate Machinegun Script Pro | FULL PERM SCRIPT! | Lock coordinates. Spray bursts. Fire on command.

Coordinate Machinegun Script Pro | FULL PERM SCRIPT! | Lock coordinates. Spray bursts. Fire on command.
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Coordinate Machinegun Script Pro | FULL PERM SCRIPT! | Lock coordinates. Spray bursts. Fire on command.

- Command-driven control: /0 target, /0 fire, /0 stop
- Coordinate-based muzzle offset (/0 coord x,y,z)
- UUID or auto-resolve target when UUID is omitted
- Burst customization: /0 burst <count> (minimum 1)
- Rapid burst timing: /0 delay <seconds> with safe floor
- Repeatable firing loop using timer events
- Precise direction math from muzzle to target position
- Automatic bullet spawning via llRezAtRoot with damage param
- Chat channel 0 configuration for straightforward use
- Resets cleanly on re-rez (on_rez → llResetScript)

Take control of automated fire with this premium Machinegun Targeting Script for Second Life—built to let you set a target (by UUID or name), then fire rapid bursts that you can fine-tune in real time. You can adjust muzzle offset via chat coordinates to align the weapon exactly to your rig or mount point, set burst count and burst delay for anything from quick taps to heavy suppressive fire, and use fire/stop commands to start or halt firing instantly. Just rez the script, configure in chat on channel 0, and watch your “machinegun” behavior lock in with consistent direction and repeatable burst timing—no extra setup, just performance you can dial in.

Use Cases:
- Set up an automatic turret that tracks a moving avatar target
- Create a combat training bot that fires controlled burst patterns
- Prototype sci-fi weapon effects with adjustable muzzle alignment
- Build a PvP prop weapon that fires while a trigger is held via script commands
- Run NPC battles where you can swap targets instantly
- Tune recoil/attachment points by updating muzzle coordinates
- Stage roleplay shootouts with synchronized burst timing
- Create a “practice range” where weapons fire at set points in space
- Coordinate a mounted gun on vehicles using offset calibration
- Test different firing rates for machinima scenes
- Automate firefight sequences for events and DJ/club roleplay shows
- Use as a base for scripting custom ammo/damage tuning systems
- Generate consistent bullet streams for hologram or AR-style effects
- Perform rapid QA by switching targets without editing the script