Curio Obscura - Anywhere Go Over A Ledge Acrobatically
With Anywhere Go, the animated teleportation system, you don't just teleport, you go with action and flair! Available in a variety of styles, each Anywhere Go performs a unique animation for both departure and arrival. Every style of Anywhere Go is compatible with every other style so you can mix and match different styles to suit your needs.
Anywhere Go Super Jumping features an animation of jumping straight up into the air at ridiculous speed and then landing. Use it to start or end a teleport by jumping into the air, leaping into a vortex, or wherever else you might want to have someone jumping straight up.
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HOW TO SET UP A PAIR OF ANYWHERE GO OVER A LEDGE ACROBATICALLY
1) Place each arrow somewhere within the same region. Use them to connect your skybox to the ground or simply to connect different floors of your shop.
2) Point the arrow toward the edge of the ledge. Don't worry about the exact height or distance from the edge. As long as it is within 5 meters of the floor and edge, Anywhere Go Over A Ledge Acrobatically will detect the correct height and distance to play the animation.
3) Once they are placed, edit the description of each Anywhere Go. Every pair needs a code phrase placed in the description. That's how each Anywhere Go knows which other Anywhere Go it is connected to. It can say anything that you want. I like to use a code phrase that describes the use like "skybox and ground" or "home and office". Just make sure that BOTH Anywhere Go have the exact same code phrase. If you already have another pair of Anywhere Go on your land, make sure you use a new code phrase for each pair.
4) You can now use either Anywhere Go and it should work right away.
If you try to sit on an Anywhere Go and it says "OVERLOADED", it means that more than two Anywhere Go have the same code phrase. You should only use a code phrase on exactly two Anywhere Go, no more, no less.
If it says, "UNLINKED", it means that it could not find any other Anywhere Go with the same code phrase so you should double-check your spelling in the description of each Anywhere Go.
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MIXING AND MATCHING
You can use different styles of Anywhere Go together by using one from each style and using the same code phrase in the description.
The first time you use a mixed pair of Anywhere Go, they will give each other the necessary animation data to work in a mixed style. After that, they will work normally from then on.
The Anywhere Go Over A Ledge Acrobatically matches perfectly with an Anywhere Go Super Jumping. Try putting the Anywhere Go Over A Ledge Acrobatically near the edge of your roof and matching it to an Anywhere Go Super Jumping on the ground below!
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ANYWHERE GO APPEARANCE
Anywhere Go uses a simple arrow mesh which you can texture or tint however you like. You can download the UVMap texture to help you design a texture to match the mesh.
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SECURITY
The standard Anywhere Go can be used by anyone at any time.
If you want to restrict use to just members of the same group, use the (Group Only) version.
- Animated Teleportation!
- Set up in Seconds!
- Perfect Match for Anywhere Go Super Jumping!