G General

DB-146 Electric Passenger Train SLRR

DB-146 Electric Passenger Train SLRR
Detalles
Funciones
Contenidos
Reseñas

DB-146 Electric Passenger Train SLRR (v3.2a)

Arranged for the use on Second Life Railroad tracks (SLRR Standard 1.96m gauge) this train with new scriptsets is an amazing Passenger Train for traveling along the tracks of the Mainland ( HETEROCERA Atoll )a and for use on PRIVATE SIMS to bring life and attraction, funny roleplay or a way to travel around with your guests / friends, an eyecandy wherever you want to go.

Its basically a "ready to got train" which comes in the package, but also offers a wide spread possibility of creativity.
MOD and COPY, scripts copy, no mod, no trans

If its planned to use on private sims please be aware your rails / tracks must be in SLRR standard and gauge with max. 10 m guides on straights or 5 / 7.5m in curves.
The package contains straight and curve rails for a quick first setup on your sim. For advanced packages please refer to marketplace.

Package content:
00. Description
01. DB-146 Electric Passenger Train SLRR , Loco & 4 Passenger Cars,
02. SLRR Mulitfunction Sensor / remote sensor with description for free running trains on private sims
(remote of switches and signals or other trains)
03. Rail Components for the quick setup of a first demo circle
04. Train Remote HUD

How to use:
Drag and drop your loco and carriages from inventory close to rails on a SLRR station or your private sim(s).

You will figure, they "jump" on the tracks, aligning in GUIDE direction. Don´t worry if they overlap when rezzed, they will keep distance after Start.
Depending on the direction you want to go press Start in menu or Flip and Start. Please wear the HUD for all functions.

MENU and FEATURES
Start initializes the 10 seconds accelerating process with acc. sound, acc. wheels, steam on, smoke on (depending on train used)
Stop initializes the decelerating process with dec. sound, dec. wheels
EMERGENCY stops the train immideately e.g. when reaching wrong switches, dead ends, down servers/land
Faster accelerating your train for 5 seconds to the next higher speed
Slower decelerating your train for 5 seconds each to the next lower speed
Flip 180 degrees spin of every vehicle e.g. on dead end stations or whenever you want to return to your origin. Works also in curves/bends.
Lights activates the lightscripts e.g. headlights or backlights of your loco or carriages
Sound Toggle switch for on off sounds (loco must be stopped)
Tone 1 short signaltone
Tone 2 long signaltone
Help gives info about basic keyfunctions
Reset scriptreset, rerailing in guide direction
Pantographs up and down, separated for panto1 or 2
Carriage doors open and close
Like on RL trains, do start the stopping process early enough to stop exactly infront of the stationbuilding :-). On dead ends EMERGENCY stop will help you not to "crash" your train !

Explore the mainland, show your land to friends or guests, be the engineer or make them run freely on your sim.
Much fun to you as we had creating it.
For questions or modifications IM to Brit Balogh.

Loco= 101 Li
Car = 65 Li

Ver el artículo en Second Life
  • Electric Express Passenger Train in SLRR (Second Life Railroad) Standard
  • Accelerating and Decelerating sequences with sound
  • high performing process handling on sim crossings
  • HUD-, Menu-, or Remote Sensor controlled
  • Multifunction Sensor input to output commands for selfrunning trains