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[DEMO] YOSEMITE Large Skybox Environment 5.2 Version 5.2

[DEMO] YOSEMITE Large Skybox Environment 5.2
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This skybox environment (a reproduction of Yosemite National Park in the USA) instantly makes your place part of a 3D panoramic environment. The amount of detail of the sculpted terrain is very high. It includes boulders and animated waterfalls.

In 2012 we released the first of a new generation of sim land level and skybox items. This item is part of this new set. There are three versions available:

Properties:

• Change the surface textures of all landscape parts (254 textures available in the HUD), and you can even use your own textures
• Switch to a different landscape scene or season
• De-rez landscape sections (for instance if you want to leave out the rivers or waterfalls) and rez them again later
• Allow others to change the scene and surface textures
• Copy-permissions
• Advanced menu to enable the unscripted sit and multiple sit function (find more information below under Mega Prims). WARNING: using this feature in some cases causes spikes of lag. Try a demo first to be sure
• Advanced menu can also be used to rez a solid prim just below the landscape surface. Touch this prim to make it invisible.
• Remove redundant scripts to decrease script load on sim

You can read the User Manual here:
http://docs.google.com/open?id=0B86Ma9OH0IR4c2xtWDRmYUx2YnM

Other characteristics are:

• Its size is 1000x1000m. An island measures 256x256m, which means it covers your island and extends way beyond its limits. However, it cannot be seen from other islands that do not share one full border with your island. Islands that just touch at the corners are no problem to use this item.
• A script takes the landscape to the best position on your land. You can rotate and move it afterwards like any other object in SecondLife. Do not drop it too close to the edge, it may go off-world and end up in your Lost and Found folder!
• You can combine this landscape with other landscape elements, like waves and rock structures.
• Matching terrain textures for your land are available in the in-world store.

To your viewer this landscape is a set of sculpted prims with textures. Technically there is not much difference from, for example, a detailed set of furniture. The textures do not contain an alpha channel (except for the off-sim trees) and are not animated (except for the waterfalls). There are no particle systems in this item. The surface and sculpt textures take some time to load, but after that they cause no lag and do not obstruct your movements.

Mega prims

This landscape item is made of mega prims. There is one known issue that applies to skybox environments:
• Unscripted sit and multi-sit do not work inside mega prims. This edition offers an option to prevent this. Try with the demo to see if this is a problem for you. Read this for technical information: http://jira.secondlife.com/browse/SVC-3811
• If you place this environment below 500m, then the way your island is represented on the world map will change. Read this for technical information: http://jira.secondlife.com/browse/SVC-5898

See item in Second Life
  • This highly detailed sky landscape offers your sky build a natural 3D panorama
  • Change textures & setup by HUD; pick other tree types like fir, pine, palm & oak
  • Pick any of 254 terrain surface textures for this surround or use your own
  • Customize all texture properties by HUD: color, glow, repeat factor, brightness
  • Rez it in the air above your parcel and create your own Second Life paradise