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DSS - Detect Avatars Script (package)

DSS - Detect Avatars Script (package)
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Detect Avatars Script
Part of the Super Easy To Use Scripts series
from Digital Stimulus Studios

*This script is designed to run clean and efficient, contributing very little to sim lag.

- Easy to configure, but
- No configuration necessary!
- Detects and counts visitors
- Detects time spent in area
- Great for shops!
- Off-site messaging

GERNERAL INFORMATION
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The included .settings file is OPTIONAL, it is not required for the script to work. Place into ANY prim or object!

By default, this script will message the owner, wherever you are, whenever someone comes into range of the detector. It will log when the visitor arrived and when they leave you will receive a notification telling you how long they stayed in the area.

When you come into the area, it will tell you how many people and how long total they spent in the area, plus a running total of visits and combined minutes spent in the area.

The collected information is kept within SL and doesn't connect to any external database, therefore the counters will reset when the object is rezzed.

ADDITIONAL OPTIONS
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Managers can be specified in the configuration file and they will all be notified according to the settings.
Messaging mode can be configured so that the local population can see the messages as well.
The detection distance and rate are also configurable.

Managers are specified by their avatar keys. If you need the keys of your managers, there is an avatar key detector available in this package.

This script will not interfere with any other scripts, except if the message mode is set to text. It will set the floating text above the prim, which may interfere with other scripts.

SUPER EASY TO USE SCRIPTS
==================
The scripts in this series are specially designed scripts which are as 'drag and drop' friendly as they can be, while still allowing configuration via a .settings file.

The goal of Super Easy To Use Scripts is to perform useful functions and allow the owner of the script freedom to easily modify how a script behaves without having to get into the script itself.

See item in Second Life