Dynamite (10 Second Timer)
Tick Tick Tick --- This 100% MESH Role Play Dynamite has been scripted with care to provide and extremley LOW - LAG explosive for your Role Play and combat experience.
Authentic Ticking sound when started - causes one to two damage hits in a large radius area (on most meters that detect colisions) with a slight pushing action from the explosion itself - fast dying low count partical effect at detonation and a loud exlosion sound.
Although this dynamite does do some damage on most meters and can be concidered a weapon - it was intended as a roleplay device - with no lag to clutter up your sim - we have set off 100 of these at once in a busy SIM with almost no lag - though we recomend only using one at a time.
UNDERSTAND YOUR SIM RULES!!!
This object is NOT a griefing tool and STAG ARMS is not responsible for YOUR missuse!
IT is designed with the least amount of particles possible to reduce any lag that would be caused.
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DISSCLAIMER!!!!!
DYNAMITE may not be legal on your sim please do not missuse this item - we are NOT resposible for any damages you may incure by the missuse of this roleplay/combat device
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INSTRUCTIONS
Simply place the dynamite in a specified location - touch to start the timer and RUN!
You have 10 seconds to find saftey behind a good barier before the dynamite explodes.
The blast radius is effective to 40 meters but it can cause damage as far as 96 meters if the path of the explosion is not obstructed - all debris auto delete and all particles are on a short life span to reduce any lag or any stray debris that may be left behind, they auto delete on sim crossing and are set to die within 1/2 of a second from detonation....
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See item in Second Life