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Direct Move Sit Script [advanced] -Hawt Stuff- Version 2.02

Direct Move Sit Script [advanced] -Hawt Stuff-
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~~~~ The Easiest, Simplest, Fastest Custom Sit Script Ever! ~~~~

( the basic version of this script is also included in the pack )

- HOW DOES IT WORK?

1. Put the script in the prim of your choice along with the animations or poses you want for it. (you don't need any pose ball)
- If there is another sit script inside, it's better to remove it.
- It's also better to put only one direct move script per prim.
2. Sit on that prim.
3. Move and/or rotate yourself with your arrow & page up/down keys as easily as if you were walking and flying around, until you're in the right position & rotation.
4. You're DONE! (well you can then turn it off to avoid moving again by accident, but it's up to you)

- NOTHING ELSE?

Nothing else. You can try it for free in my shop!

- CAN YOU EXPLAIN MORE PRECISELY HOW WE CAN MOVE AND ROTATE WITH IT?

Ok, i'll explain how to move first then.
Once you're sitting on the prim, just use your arrow keys (forward, backward, left & right) or any keys you use to walk and turn around when not sitting, this will move you toward the corresponding direction, then you can also use your page up and down keys to move up and down, or any keys you use to fly up and down when not sitting. It's that simple!

About rotating, it's exactly the same as moving but with just a little difference : you must keep your left mouse button held down while using your arrow and page up/down keys. Also, make sure your cursor is focused in world and not in a window, like the chat window for example. And if you're still not rotating, try to hit escape once or twice, and it should work.

- OK, AND WHY IS THIS VERSION CALLED ADVANCED ?

With this version, left clicking on the prim with the script will bring up a dialog menu giving you many options:
- Use several animations/poses, the script will remember the position and rotation for each one!
- Several alternative angles for moving and rotating, based on the rotation of the prim, your avatar, the SIM, or your camera.
- Different speeds for both moving and rotating, useful for a higher precision or if you're in a hurry!
- Reset your position and/or rotation in case you messed around with this script and are too lazy to move back! (or for any other reason)
- Set the default camera to a custom position and rotation. (resetting is also possible).
- Switch the editing part of the script ON and OFF.
- Get a llSitTarget line to copy in another script if you need your scripts to be as light as possible. (owner only)
- 3 levels of permission for both sitting an editing separately : Owner, Group or Everyone. (owner only)
- A few other miscellaneous options including, for the owner, a little bonus feature : kicking people from your objects!

- CAN I PUT MORE THAN ONE OF SUCH A SCRIPT INSIDE AN OBJECT/PRIM ?

Putting more than one DirectMove script in a single prim is NOT advised at all, and will probably work in a very weird and unpredictable way.
With that said, it is possible to put several Direct Move scripts in the same object, as long as that object has more than one prim and there isn't more than one script in each prim.
If that's the case then another advice would be to carefully put your scripts in the most visible and accessible prims, to make clicking on them easier if needed.

~~~~~~~
Have fun!
~~~~~~~

See item in Second Life
  • Repositioning Custom Sit Poses/Anims
  • No Balls, Extra Scripts or Extra Objects
  • Can Memorize Several Poses/Anims
  • Can Change the Camera Angle too!
  • Just Move While Sitting!