***Please read the T&C's carefully before buying***
***Please also note that no refunds will be offered to those that fail to read and understand the Terms and Conditions***
A Mesh Discoball with 5 different colour patterns and featuring a glitter effect driven by Specular and Normal mapping.
Notes: These balls use normal and specular maps to make the glitter effect, I've found that they work best under the following conditions.
1. With the environment time set to sunset or sunrise
2. With the glossiness set to 255 and environment set to 50
They will still glitter at night and day, however I've found that the more sunlight that hits them, the greater glitter effect that will be achieved.
Also for another pretty effect, you can change the texture to "Alpha Blending" and switch the normal map with the texture map, this results in true light reflections, however may not be spotted at long range.
Have Fun!
Terms and conditions:
You are free to use these Discoballs however you see fit however if you wish to resell them, you must make changes and/or resell them as part of another build.
- 100% mesh!
- Features normal and specular mapping!
- Glitter!
- Full permissions!