Mesh model could be [Copy] and [Modify]; Scripts only [Copy].
Land Impact: 30
The product is animated object 'Animesh'. A character with animations.
No Clothes or Avatar Accessories included in.
Two shape-type included.
Shape-A is 2.08m height; Shape-B is 1.88m height.
It can NOT be resized.
This is a Basic Pack for Decoration. They only do relax or walking animations. No specialized work.
Touch the character after rez out and get menu.
*It might be a little hard to touch on an animated object. Please try to right click him and choose 'touch'.
2 type Body Shapes;
15 Faces (Menu controlled);
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-Standard version-
There are 45 animations in total.
Each character have 9 different animations and playing continuously.
[TightA]: 9 Introverted animations, stand tightly in point;
[TightB]: 9 Extroverted animations, stand tightly in point;
[CozyA]: 9 Introverted animations, move around in small range;
[CozyB]: 9 Extroverted animations, move around in small range;
[Dump]: 9 Hilarious animations.
5 different animation-pack for individual animesh, to avoid animation repetition.
Animations setting could be customized, simply add or remove animations in it and then reset.
TOUCH him after reset.
The character will read new animations list and play.
*Touch the character after rez out or reset.
The character will read animation list and update when rez out or reset. To avoid waiting time, just touch it to make him ready immediately, or wait for 30s, then he will start automatically.
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-Walking version (Route Walker)-
Walking version character could walk along a route.
You could build your own route. Route construction is essential.
Route is consist of continuous track-object (included in box).
Rez 2 track-object at least, make them head to head. The animesh character will walk from one to another, and next one.
Set the track-object to form a route, the character will walk along it.
When the character reach the end, he will turn round and walk back.
Walk-speed could be adjusted, 9 walking animations playing in different speed.
IMPORTANT! Minimum turning radius of route is 8.5m, or the character may turn round and walk back.
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Contains:
-Drakaina- Animesh Security -ShapeA -TightA
-Drakaina- Animesh Security -ShapeA -TightB
-Drakaina- Animesh Security -ShapeA -CozyA
-Drakaina- Animesh Security -ShapeA -CozyB
-Drakaina- Animesh Security -ShapeA -Dump
-Drakaina- Animesh Security -ShapeB -TightA
-Drakaina- Animesh Security -ShapeB -TightB
-Drakaina- Animesh Security -ShapeB -CozyA
-Drakaina- Animesh Security -ShapeB -CozyB
-Drakaina- Animesh Security -ShapeB -Dump
-Drakaina- (Fast Walking) Animesh Security -ShapeA
-Drakaina- (Fast Walking) Animesh Security -ShapeB
-Drakaina- (Slow Walking) Animesh Security -ShapeA
-Drakaina- (Slow Walking) Animesh Security -ShapeB
Welcome to inworld store to see the demo.
http://maps.secondlife.com/secondlife/Pachylia/22/67/1801
Good but a bit small for a male security character - could be a third size additionally
What I noticed very much: especially for a male security there should be at least a 3rd size - and maybe with a slightly more voluminous shape, where I do not mean the belly.
My female avatar has normal already just under 2 meters height, with high shoes about 2.10 meters.
I have German friends, there it would probably even fit with the height of the Animesh people. But with my then about 1.80 meters old height I went e.g. with various Canadians, Americans and also others just up to the chest - and that with female avatars. The male ones were often still somewhat larger.
So maybe there should be at least one more size of maybe 2.30 meters excluding cap.
A wish:
It would also be great if there were some non-animated figures in different positions, because Animesh always gobbles up a lot of prims - especially since you can't find people for everything mesh. Just in terms of security I had searched a wolf and was only found with Animesh people.
But a few placed Animesh people already bring liveliness into the scene.
Nevertheless, 5 stars, because I knew that the Animesh Security would be rather combat dwarves. :)
Very cool
This is super fun to use for RP to add some NPC presence to scenes. The fact you can remove their hat is helpful, if I could have anything changed it would be able to hide the police belt, epelets and radio to make it just a guy in a tshirt and trousers.