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Dvandva Builders Texture Selector Script

Dvandva Builders Texture Selector Script
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The Texture Configuration Tool allows you and your customers to set groups of prims in your build to particular textures through an easy to use menu system. Now give your customers the flexibility to change specific parts of your product.

NEW VERSION! Now load your textures through a notecard using their UUIDs!

* Drop the script into one of the prims of your build that does not have a menu. You can also make a new prim with the script in it and link it into your build.

* Control-drop the textures your want to use onto your build or drop your textures into the contents tab. Note that your textures will not appear in the contents - their name and UUID are saved in the script.

* Tag the prims (parts) in your build by changing the description field in the prims. The tags will define the groups of prims you want to change. For example, on a couch you might have two types of pillows (cushions and decorative) and the frame. Tag all the prims with one of the 3 words.

* Click on the prim you have the script in and select the "part" and "texture" combinations and then select "Apply" from the menu. The prims with the tag you selected will be changed to the texture you selected.

Menu Commands:

* Apply - Apply the selected texture to the objects with the selected tag. Only appears after you have selected a Texture.

* Parts - Displays a menu of parts that exist in the build. The default selection is "All".

* Textures - Displays a menu of textures you have added to your build.

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----- the following menu items only show up for the builder -----

* Scan Tags - Scan for changes in parts tags. If you change the tag names then select this to update them in the menu.

* Hide Status - Hides the floating text status above your build.

* Show Status - Shows the floating text status above your build.

* Access - Sets who can access the menu system (Owner, Group, or All).

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