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Contents of crate:
| Boomerang / Weapon / Melee / Ranged
Note from the developer:
| The Demon Slayer Boomerang is a massive boomerang made of bone that can be used as a giant club in melee or thrown like a boomerang, hitting every target in its path. It bounces off the first target and returns to you. Every action is fully custom animated for extreme visual fidelity. It has a Full AO, does LL damage, and does LBA damage. Included gestures work on channels 1-10 if you wish to modify them.
Instructions:
| Unpack
| Attach
| Use included gestures to draw / sling weapon
| Use included gesture to swing weapon as melee while drawn
| Left click in mouselook to swing weapon as melee while drawn
| Use included gesture to throw weapon in or out of mouselook while drawn
| If you lose track of the weapon from getting stuck or otherwise mid-throw, sling and draw the weapon
| Change gesture channels or inputs if you want to customize your setup
| Looking good!
Contributors:
| Grave
// End]
Ver el artículo en Second Life Ver vídeo »This looks great but the animation priority is too low and it flaps around when walking
Since the hold animation of the sheathed boomerang is not stronger than pretty much every walking animation I can find, it flaps around when I walk instead of remaining in hold position. >~<
The LOD requirements are pretty good on it too. Can be seen from long distances without crumpling.
The refined choice in oversized weaponry
Giant swords? Tryhard.
Giant Warhammers? Overused.
Giant Axes? Cliche.
GIANT BLOODY BOOMERANGS?! Now this is something for the true connoisseur of fine weaponry.
You can throw it and it will just bonk everything off it's feet like a giant yoga ball then return to you, or you can use it as a blunt weapon and bludgeon stuff directly. You can also place a few tree stumps on the ground and use it as a table! It's perfect for everything!
Wow!!
Definitely a perfect fit for my demon slayer! <3 the detail is wonderful and works great with my AO! Thank you for such an amazing weapon

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