Furry Animation override.
See item in Second Life- New, Zhao HUD Engine.
It's an okay AO, but it uses Franimation, rather than a HUD device like Zhao. You have to be about five-foot-three or so for this AO to look right, and if you use any invisi-prims to block the real body underneath the av, then most likely they will interrupt the actual look of said avatar when the AO is running.
Maybe it's just me not used to Franimation AO's, but this came visibly attached to the avatar (upper left chest), and with an unpack feature, yet you couldn't use any of the animations for a custom AO, so you have to put all the anim's/scripts back into the visible pink device.
Plus...the public channel ( /ao on, /ao off ) is just a nuisance, and while I play in RP sims, to say this without ((out of character)) brackets...is odd and annoying to a veteran of roleplay.
It is a mighty cute AO, but it's too much hassle to deal with for just an animation override, in which I can find a bunch more on the market for around the same price. Maybe not the same, but something easier to use, with a silent HUD attachment default, while still promoting the idea of a furry, and cuteness, while not breaking character.
