The advanced version, unlike the basic version, allows you to repeat the same button for multiple tasks, set different UUIDs, set partial or full transparency (ALPHA), set Bumpiness (normal map) and Shininess (specular) with the option to toggle them on and off.
Create your own HUD with unlimited buttons.
Each button can change one or more UUID textures, set ALPHA, NORMAL MAP, and SPECULAR for one or more faces of a prim (object) or mesh.
Each button can change one or more UUID textures, set ALPHA, NORMAL MAP, and SPECULAR for one or more faces of one or more prim (object) and linked meshes.
The scripts are copyable and transferable, so you can sell your products without any problem.
A single script for the HUD and a single script for the product to be textured.
*The license script generates a unique code for the owner; without it, the scripts will not work. It is not transferable or modifiable, the code will not be useful to any user other than the owner, so it is impossible for the hud to work without having the license script.
See item in Second Life View Video »- [Ek.S] Texture System Charger (ADVANCED) DEMO HUD
- [Ek.S] Texture System Charger (ADVANCED) DEMO OBJECT