The Enhanced Couple Animator allows you to start animations with a partner anywhere. With all the features, couple animations always should have had.
Let the social animal inside you free!
Features:
- The animations lasts until you decide to end it with the press of a key. Emote as long as you want.
- Handles other animations - no need for either party to disable their AO.
- RLV Support: No asking, if maybe you could animate your partner, unless needed. (If they have a RLV relay.)
- Light-weight, unobtrusive HUD
- Automatic height adjustment.
- Fine adjustments of the positions are possible mid animation. (With RLV client.)
- No need for your partner to go shopping, if they want to respond in kind.
- More animations can be added. (Although this is admittedly somewhat complicated.)
Animations:
kiss - Hug your partner close and, making them reach for it, kiss them.
kiss-f - Same animation as kiss, with inversed roles.
hug - A loving hug with some caressing going on.
hug-f - Same as hug with inversed roles.
jumphug - Jump into the arms of your partner and, cutely holding onto their neck, hug them.
embrace - Surprise your partner and embrace them from behind.
embrace-f - Same idea as embrace with different animations.
pounce - With a running start pounce your partner. Throws them off their feet, allowing you to gloat over them.
slap - Faceslap that b..., making them wince in pain.
Part of the manual to give you a better idea how it works:
To start off, wear the HUD. It attaches to the top right by default. Make sure the lower right part of the HUD is showing your gender, click to adjust it.
The upper text displays the currently selected animation. It can be changed with the arrows to the left and right. Click the text to start the couple animation.
Alternatively you can click on "list" below the selected animation to get a better overview. Clicking one of the displayed choices, starts the couple animation right away and sets it as the currently selected animation.
Finally, typing the commands on channel 7 also starts the animations.
The closest avatar is automatically chosen as the partner, unless several are in similar distance. In which case a menu allows to choose the partner.
When you are using a RLV enabled client, a poseball will be rezed and sat upon, allowing for fine adjustments of position and rotation. If the partner is wearing a relay, a poseball will be rezed for them as well. This will make sure of the correct rotation and distance. If set accordingly the partner will also be unable to stand up until you do.
In a no-rez zone, or without RLV, the animation will play without rezing poseballs and the partner will be asked to allow the animation.
To stop the animation either party can stand up, when on a poseball. When animating without a poseball, flying downwards will have the same effect.
Typing "/7stop" will stop the animation for you and your partner. This can be used as a manual way of helping your partner up, when the option "helpPartnerUp" is not set for the current animation.
Alternatively the animation can also be paused. This has the same effect, but permissions and poseballs are not reset, so another animation can be started more smoothly. The currently playing animation will instead of its name, display on the HUD as "..pause..". Clicking that, or typing /7pause will pause the animation.
While still on the poseballs or animating, the partner can start animations themselves by typing the corresponding command on channel 7.
Offsets
When on the poseball, pressing the movement keys will shift the position and rotation accordingly. To move sideways press Shift+A/D. Holding down the left mouse button allows for even finer adjustments.
When the position is changed, the script will tell you on standing up. Replace the settings notecard's value for the ownerPosOffset with it, to start with those offsets next time.
- The Animation lasts until you decide to end it with the press of a key.
- No asking, if maybe you could animate your partner, unless needed.
- Light-weight, unobtrusive HUD
- Fine adjustments of positions are possible mid animation and make it look right.
- The partner can use the animations too.
I CAN FINALLY HUG MY HUSBAND
Thank you so much for this! This needs more recognition as it works flawlessly and it lines up so perfect with different height avatars