This LSL script is a time-locked event destination menu designed specifically for New Year parties, special celebrations, and scheduled events in Second Life. It allows creators, club owners, and event organizers to control when users can access event locations and where they are guided—without clutter, lag, or manual intervention.
Here’s the core idea:
during a defined UTC time window, users can touch the object and receive a clean dialog menu offering preset destinations such as Main Stage or Chill Out Area. Outside that window, the script politely blocks access with a clear message, keeping your venue organized and your event schedule respected.
This script is ideal for New Year events, but it’s not limited to them. Change the timestamps and destination coordinates, and you’ve got a reusable solution for concerts, festivals, grand openings, anniversaries, countdown parties, or any time-limited gathering.
How it works
The script uses llGetUnixTime() to compare the current UTC time against a defined start and end timestamp. This makes it reliable, region-safe, and unaffected by viewer time zones or local system clocks. When the event window is active, a dialog menu appears. When it’s not, users see a simple “event not active” message—no confusion, no spam, no broken behavior.
Each destination button sends a map destination, opening the Second Life world map with the selected location highlighted. This avoids forced teleports, respects user choice, and works smoothly even in crowded regions or restricted parcels.
Why this script matters
Large events fail for small reasons: people arriving early, getting lost, teleporting into the wrong area, or crowding the wrong landing point. This script solves that quietly and efficiently.
You control:
When the event is accessible
Which locations are available
How users are guided
How clean your interaction flow stays
There are no external dependencies, no HUDs, no notecards required for operation. Drop it into any prim, rez it anywhere in the region, and it just works.
Clean, efficient, and safe
The script is written with proper listener cleanup and timeout handling. It does not leave open listeners, does not stack timers, and will not degrade region performance—even under repeated use.
It supports:
Single-user dialogs (no cross-talk)
Automatic listener timeout after 60 seconds
Safe re-touching without breaking state
Unlimited reuse across regions and events
Fully customizable
Everything important is easy to edit:
Event start and end time (UTC)
Destination coordinates
Button labels
Dialog text
Timeout duration
Inactive message
You don’t need advanced LSL knowledge. If you can copy coordinates and paste numbers, you can configure this script in minutes.
Permissions & resale
This product is sold Full Permission:
Modify
Copy
Transfer
Use it in your own builds, include it in event systems, or bundle it with venues and party packages. You may resell it as part of a product, include it in builds, or adapt it for your own brand.
Ideal use cases
New Year countdown parties
Club events with scheduled access
Festival hubs with multiple stages
Live concerts and DJ nights
Anniversary or milestone celebrations
Roleplay event control
Landing-point guidance kiosks
If you host events in Second Life and care about structure, timing, and user experience, this script belongs in your toolbox.
- Time-locked access using UTC (no timezone issues)
- Touch-activated destination dialog menu
- Sends map destinations (no forced teleport)
- Clean listener handling with automatic timeout
- Fully customizable and Full Permission








