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| The Extreme Multi-Updater |
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Thank you for viewing the Extreme Multi-Updater. With this tool you have one of the most powerful updater tools in SL. This tool has updated 1800 (of 1800) objects (1 script) within 10 minutes (with 40 worker scripts)! No other updater in SL can do this! And this updater is scaleable! If you need more storages or workers you can order it from WooD Creations for free (if you have bought it first).
I write many tools by myself, some of which also require an update. As long as you can simply replace a single purchased object (e.g. a HUD) without any problems, it's no problem. It becomes more difficult if you have set up many similar objects (vendors, rental boxes, panels, etc.) and they all need to be updated. Then it becomes very inconvenient for the user.
This is where the Extreme Multi-Updater created for developers and programmers comes into it. It can update a single object in the same way as over 2000 objects in its environment, and at an incredible speed!
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ℹℹℹ Important notes about some security measures against illegal copies ℹℹℹ
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Unfortunately, there are not only nice, friendly people in SecondLife, but also those who take the easy way out and want to enrich themselves with other people's work.
For this reason, a few messages and dialog boxes are activated in the Extreme Multi-Updater to prevent illegal copying and reselling, or at least to make it more difficult.
I am also informed about every purchase of my products (by Marketplace) and also save these purchases. And I am informed who has used the Extreme Multi-Updater and who previously owned it.
All of this is just to protect my intellectual property and to ensure that no one else takes money for it.
I do not send any spam to these people, nor is this data processed for purposes other than the intended purpose.
Anyone with dishonest intentions is hereby warned!
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Terms for passing on the Extreme Multi-Updater:
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You are NOT allowed
- passing on the Extreme Multi-Updater with the COPY and TRANSFER authorizations. For the sake of simplicity, all rights may be withdrawn from
the actual object, the Extreme Multi-Updater. There is no reason why the end user should have copy/transfer rights.
- to sell, resell, give, send this Extreme Multi-Updater to others in any other way than for the purpose updating your own products.
- to give it away as free gift or in a free hunt.
Any violation of this terms will end in an abuse-report for seller and buyer!
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Frequently Asked Questions
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Q: How many objects can the Extreme Multi-Updater update?
- Approx. 2000 objects. But more is possible. Ask SaskiaWood for more.
Q: What if I need to update more than 2000 objects?
- If you really need to update more than 2000 objects, you have the option of contacting SaskiaWood. Then you can get the Extreme Multi-Updater with more memory. Send her a notecard with the number of objects to be updated.
As you have already purchased the Extreme Multi-Updater, this upgrade is of course free of charge!
Q: My objects are spread across the entire sim. Do I have to carry out the update process several times?
- No. The updater works with llRegionSay, which means that even an object far away will be updated as long as it is on the same sim.
Q: The objects to be updated are distributed over several sims. Will they still be updated?
- No. Only what is on the same sim.
Q: Can I resell the Updater?
- No, under no circumstances. It may only be passed on as an updater. Then all scripts (except those that originate from you and are to be
transferred to your product) must be Copy / No Mod / No Transfer for the next owner.
A violation of this condition of use will immediately result in an Abuse Report for both seller and buyer.
Q: Can the Extreme Multi-Updater store the informations of the object to be updated (f.e. a vendor?)
- No, this is not possible, as the Extreme Multi-Updater would have to know which information needs to be backed up first. This must be done by the creator of the object and its programming.
See item in Second Life- updater
- mass-updater
- more than 2000 objects