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..::FB::.. BOX B55 Walnut

..::FB::.. BOX B55 Walnut
Details
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Contents
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..:: FISHBONE ::..

Fishbone presents the new WALNUT for Bandit 55.

All textures inside NO MODY and for EXTERNAL ONLY

For any customizations please apply directly to FISHBONE

..:: LIST TEXTURE ::..

- BIMINI Beyge
- CURTAINS Beyge
- DECK ( diffuse, normal and specular)
- EXTERIOR COCKPIT ( diffuse, normal and specular ) - (for the external roof about the cockpit)
- EXTERIOR WOOD ( diffuse, normal and specular ) - (for external walls of the cabin)
- FABBRIC beyge
- FENDER beyge
- HULL in 2 kind for the diffuse only ( diffuse, diffuse bico, normal and specular )
- MAST BOOM ( diffuse, normal and specular )

We like to emphasize that in order to better appreciate the quality of our texture, it is not necessary to have a graphics mode is particularly high, but the important thing is you have enabled advanced lighting mode.
The photos you see on this page, that's exactly what you'll see on your boat !!! (tooked in medium resolution!)

This set is copyable, and become with DIFFUSE, NORMAL and SPECULAR MAPS, for maximum detail and the repute Allows this system, and For which it is required to have a suitable viewer (such as the latest versions of Firestorm and V2).

For more informations and advice, contact Navarre Follet or Andraus Thor.

enjoy!

** Instructions **

Texturize your boat with this complete set will be easy, but we suggest you first of all to get the most and the best display to activate the instruments of your viewer That Allows you to better appreciate:

Firestorm> preferences> Graphics> General from this panel tick the two boxes> Atmospheric shaders and> Advanced Lighting Model.

Only by activating These two options you will have the chance to appreciate the quality, luster and texture of our findings.

After this first step will enough to simply changing parts together and select the face on the side of your boat texturing, apply the texture named in box Texture widespread (diffuse) always select from the editing window panel texture Irregularities (normal) and apply ourselves to it's normal texture. Select the third is last window gloss (specular) and apply ourselves our specular texture and below That window to add the values recommended by us MEASURES TO TAKE ACCOUNT Grader and Environment (numbers written next to the texture applied 30-30 50-50 etc. )

For more informations and advice, contact Navarre Follet or Andraus Thor.

enjoy!

See item in Second Life
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Wonderful texture
full star full star full star full star full star Posted November 23, 2019 by clelia Delvalle

The aestethics of this texture are wonderful and great customer care also, the creator has gone out of his way to provide a custom texture i requested. Very reccommended!

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Congratulation
full star full star full star full star full star Posted April 17, 2018 by Harmakhiss

Very nice textures, the designer did a nice job, he helped us to place the texture, thank you to him

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