FN*Summoning circle
![FN*Summoning circle](https://slm-assets.secondlife.com/assets/28824323/view_large/%20FN*Summoning%20circle.jpg?1616045545)
![](https://slm-assets.secondlife.com/assets/28824323/thumbnail/%20FN*Summoning%20circle.jpg?1616045545)
![](https://slm-assets.secondlife.com/assets/28824328/thumbnail/%20FN*Summoning%20circle2.jpg?1616045575)
![](https://slm-assets.secondlife.com/assets/28824329/thumbnail/hint.jpg?1616045589)
You can summon your copiable object.
3 sizes(1m/3m/6m)
2 LI each(with sound/no sound)
Scripts are no mod.
How to summon your object*~*.* . .
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1.Rezz “FN*Summoning circle”.
(Only owner can control "FN*Summoning circle -owner-")
2.Put your copiable object into “FN*Summoning circle”(root object) .
( A temporally object is recommanded if you could, or many objects can stay around there.)
3.Overwrite the name “FN*Summoning circle”.
( The new name must be the same as the name of what you put into your circle.)
4.Put a height value(m) of the place you want object to appear into the space discription of the circle.
(default /objects appear at 1m height)
5.Delite sample object “FN*Summoning circle”(star).