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[FYI] Mesh Terrain Builder's Kit

[FYI] Mesh Terrain Builder's Kit
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A revolutionary new way to create ground! Create rolling hills, craters, valleys, mountains, canyons, and more! There's no limit to what you can do.

And unlike sculpties, you don't need any physics prims! The physics are included with the Terrain Kit pieces, and are 100% accurate to the ground. Just rez the pieces, put them near enough so they overlap, and you can walk over them. That's it! No invisible prims, floating in the air as you walk over the ground like with sculpties!

Pieces are UV mapped to minimized stretching. No longer do you have to settle for ground with sharp drops that have stretched textures.

This also lets you bypass the 4 texture per sim limit, as well as the height restrictions. This means that if you want a beach on top of a mountain on a lake, you can do it now! And it's not a flat prim, it'll actually have hills and rolling swoops and all sorts of great things.

Change the sizes of the hills by resizing the mesh ground up or down on the z-axis! You can make all of these pieces very hill or mountainous, or you can make them very flat and plain-like.

Pieces included are:
[FYI] 1 Flat Edge with Hill 1
[FYI] 1 Flat Edge with Hill 2
[FYI] 2 Flat Edges With Hill 1
[FYI] 2 Flat Edges With HIll 2
[FYI] Basin 01
[FYI] Basin 02
[FYI] Basin 03
[FYI] Cave Entrance 1
[FYI] Cave Entrance 2
[FYI] Cave Entrance 3
[FYI] Cave Entrance 4
[FYI] Cave Entrance 5
[FYI] Dip One Corner
[FYI] Dip Three Corners
[FYI] Dip Two Corners
[FYI] Dip Two Corners 2
[FYI] Flat Hills 01
[FYI] Flat Hills 02
[FYI] Flat Hills 03
[FYI] Flat Hills 04
[FYI] Flat Hills 05
[FYI] Hill Base 01
[FYI] Hill Base 02
[FYI] Hill Base 03
[FYI] Hill Base 04
[FYI] Hill Base 05
[FYI] Hill Base Corner 01
[FYI] Hill Base Corner 02
[FYI] Hill Base Corner 03
[FYI] Hill Example
[FYI] Hill Top 01
[FYI] Hill Top 02
[FYI] Hill Top 03
[FYI] Hill Top 04
[FYI] Hill Top 05
[FYI] Hill Top Corner 01
[FYI] Hill Top Corner 02

Be sure to come check it out in world.

When building with these pieces, make sure you overlap them. They are designed to overlap so the ground looks more natural and the physics engine requires it whether you're using Mesh or in world prims to prevent you from falling through the ground.

The Cave Entrance pieces are specially designed to fit with the FYI Mesh cave tunnel kits. The mesh cave tunnel kits are superior to work with and provide a much better building experience than the sculpty one.

Some of the pieces are higher land impact in this kit as some customers have requested higher detail pieces and land impact wasn't a concern for them. If you are buying this kit, understand that most of these pieces are lower prim, but there are a few that may reach as high as 20 land impact when at 64x64m.

Some of these pieces may also appear to be low poly and jagged. These pieces were designed to give the same polygon resolution as the default simulator ground. If you are unsatisified with the jaggedness of the pieces, you may shrink the pieces down and use more of them to give you higher resolution ground.

The pieces must be kept lower resolution like this as it's a requirement to have accurate physics. If pieces were higher poly, you would sink in the ground in some areas and float above the ground in others. These pieces contain 100% accurate physics that you can walk on with no problems. Because of this limitation, pieces may appear jagged. As mentioned before, if you are unsatisfied with how jagged these pieces are, you can shrink them down and use more of them. Land impact goes down the smaller pieces are, so it will not affect land impact as much and in some situations it may make it lower (but not all).

This product is compatible with the [FYI] Cave System!

You can use this product with other mesh and sculpty [FYi] Cave System products to create your own, custom and unique super awesome cave system! Build your own custom mesh caves with baked textures!

You can find other compatible [FYI] Cave System products by searching for #fyicavesystem
All of the [FYI] products are all original content. They are not stolen from games or other sources illegally. Meaning that you're buying legitimate, legal goods. Stolen content can be deleted from your inventory at any time and you won't get a refund. When you buy custom, original content, that simply doesn't happen and your purchase is safe for as long as you keep your account!

Please be careful of stolen and illegal mesh products. I've worked hard on these products to make sure that [FYI] can provide a unique product that isn't offered by anyone else. Buy it for the rest of your Second Life, make sure it's original content. All [FYI] products are original mesh with high quality baked textures!

See item in Second Life
  • 38 Unique Shapes
  • Physics Included No need for physics prims, just rez and resize
  • 2-6 prim count per piece, at up to 64m x 64m
  • Create realistic land at any elevation, no more depending on simulator ground
  • #fyicavesystem
Average rating: full star full star full star half star empty star
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Disappointed
full star full star empty star empty star empty star Posted December 28, 2016 by Kimberley Recreant

Very disappointed that I can't use this as hilly terrain to cover a cave. The edges are too sharp for hills. Mountain tops maybe but then the slopes are too flat for that. Non-transferable copy isn't too expensive and perhaps I'll use it for something else one day. Given the prim value, it's not a bad option to revert back to sculpted terrain with invisible prims so at least the shape is more natural (and I don't have to worry about holes).

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ONE OF MY MOST USEFULL PURCHASES
full star full star full star full star full star Posted April 17, 2016 by BlazeAbsurdity

I HAVE USED THIS MORE OVER THE YEARS THEN ANYTHING ELSE IN MY INVENTORY FOR BUILDING SIMS. A MUST HAVE FOR ANYONE WANTING EASY , FAST USABLE TERRAIN.

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Pretty amazing, however
full star full star full star full star empty star Posted November 30, 2014 by Greyhawk Avora

First off, I completely agree that this set is a must have essential for landowners! It does take a bit of creativity and thinking outside the box to get the pieces to fit together at times, but overall a very worthwhile product. As with any mesh, the land impact increases with size and complexity, some of the other reviewers don't seem to understand this. There are many pieces at 4-5 LI at their original size, several fall within 8-12 LI, and, yes, there are a few that are weightier at 20 LI or so. The biggest complaint that I personally have, and the one that has me leaving only 4 stars instead of 5, is that these pieces are one-sided. While the underside is still "solid" and can't be moved through, there is no way to texture it. There are numerous pieces designed as mountains and cave entrances, but you have to use additional pieces to create the cavern interior otherwise your "cave" is invisible from the inside.

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Indespensible!
full star full star full star full star full star Posted December 17, 2013 by Crim Mip

These have been my most use building tool hands down. Yes it takes some practice to line up edges and you sometimes need to try different pieces or think outside the box as to which one might work best. I've been able to match sections of terraformed mountains, used them for terrain caps for putting in subterranean features, and most recently created a sledding hill on a mainland sim for the holiday season. The land impact obviously changes depending on the size of the tile you need. They aren't unreasonable in their prim count given how good they look.

To the individuals whining they are all hills, if you need something close to flat just use a regular or sculpty prim items. Use these right and you can simulate the best terraforming that one can find on estate sims whether on the ground or up on a sky platform.

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Yes and No....
full star full star full star empty star empty star Posted April 26, 2013 by Gwador Merlin

At least some parts are set to a physics shape of "convex hull". With this setting it is not possible to enter some of the entrances and tunnel parts. It took a lot of time to get the trick, setting the physics shape type to prim makes it work.

Last but not least, i don't count more then 20 prims as "low prim".

Besides that: Nice work!.

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Perfect.
full star full star full star full star full star Posted April 04, 2013 by Lacy Musketeer

This is exactly what I needed. Flea, you do excellent work. Excellent customer service too. Thanks muches!

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