(GL) Castle Tower Lupa Version 1

Details Features Contents 9 Reviews

Details

The "Castle Tower Lupa" project explores the singular tower / keep castles during the 14th to 16th centuries. It explores both strategic defensive fortifications and aesthetic values fitting of a medieval feudal lord's residence and barracks. It places added emphasis on artisans' stone masonry and wood work in such settings. "Lupa," the castle tower's namesake, is Latin for "she-wolf," and is one of the many motifs within the project.

Key Features:
• 14th to 16th century architecture inspired design
• Castle defense elements- strategically placed archer slits, crenellated battlements, forebuilding balcony platform, overhanging murder hole structure, corner turrets and opposing gatehouse for flanking fire; curtain walls with a low front entrance gateway for obstructing the entrance of siege devices and horseback cavalry
• Ceilings- structural members exposed with decorative stone ceiling bosses (top floors); a mix of beam supported ceilings, hexagonal motives, wood panel, and stucco (lower floors)
• Chimneys- hexagonal with terra cotta terminations
• Columns- square and octagonal interior columns
• Doorways- stone arched openings, architrave frame and cornice with overhead panel openings, hanging lanterns at four exterior entrances
• Fireplaces- nine wall hearths with arch, flanked with columns supporting hoods; various geometric carving detail, three firedog styles, fire baskets, fire back, fender, fireplace tools, and log basket; three layered particle fire effect- fire, smoke, floating ember
• Fountain- octagonal formation, water jets emerging from the sides of shaft into basin, decorative wolf head spouts, decorative fleur de lis finial
• Gateway- battlemented mass with circular headed opening and adjacent utility building with corner turret supported upon corbels; piers in walls flanking opening
• Gables- end gables with emphasis at the base, following the roof rake; sculptural roof finials
• Plan- square shaped mass with a walled fore court in the entrant angle, five story main tower / keep, three story forebuilding, gatehouse with adjacent utility building
• Roofs- ridged/gabled, balconied, and conical elements
• Stairs- stairs radiating from a newel (interior), straight run (exterior)
• Wall treatments - three wolf gargoyles atop corbel platforms, corner buttresses with two to three levels of increasing mass, one vaulted bay side, quoins, exterior and interior corbels, twelve heraldry stone shields, interior crown molding (in five of eleven rooms)
• Windows- various architrave framed windows with overhead protecting motive
• Combination of mesh (polygonal) and prim (primitive shapes) modeling techniques (employed where most beneficial in visual impact and geometric / polygon count efficiency)
• Texture changing walls (in residential rooms) / 27 color variations - via owner wall-touch activated drop down menu
• Touch activated / night time activated lanterns, touch activated fireplaces
• Designed and built for realistic / normal human avatar scale (may not be compatible with over-sized human scale or over-sized furniture scale)
• Custom procedural textures
• Copyable
• 35m x 35m surface area
• 502 prims

See more pics at: http://v2.gryphonlairstudios.com/index.php/features/resources/castle-tower-lupa

*Special note: To economize on prim count / land impact, for efficient scripting functions between objects (i.e., texture changing, particle effects, lighting effects, and future 3E gaming elements), various models of this item are necessarily combined in an external 3d ap (or group linked) - resulting in a minimizing of prim counts, efficient scripting functions, and minimizing open channel chat communications (a contributor to sim "lag") with link set communications - all in all for the user's benefit. Contains link set child number script dependencies (this is not a builder kit) - thus is set to "no-mod" to prevent breakage of scripting functions and all other aforementioned integral design elements as well.

Features

Contents

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Best castle i have owned
full star full star full star full star full star Posted January 22, 2021 by SerenaMeep

The details are incredible in this castle. A nice scale where rooms ar enot huge and difficult to furnish. Every room has great details my favorites are the ceiling roses that are perfect to hang chandeliers from and the shield detailing in some of the room including the lowest floor ones. All the rooms have a lovely fireplace in that switches on and off and makes a great comfortable ambiance. I could go on for ages about how much i love this castle. The oonly thing i would love to see added is a basement adding to the bottom of the set of stairs that leads to nothing. Even if the basement is just a large open hall so i can fit a decent sized kitchen or ceromony hall in.
The little gatehouse is perfect as a guest room. This build really is impressive and worth the Lindens. Please if you ever add a basement let me know :-)

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FANTASTIC BUILD!
full star full star full star full star full star Posted February 09, 2020 by Koto Sukra

This Castle Tower is a great build. The texturing is spot on, and the size is just right. I don't know why other reviewers have said the rooms are too small, because they're scaled perfectly for normal sized avatars. The proportions of the castle, rooms, doors, and windows are very realistic, and it's obvious a lot of thought and care went into this build! I usually never buy buildings sight unseen in SL, but I took a leap with this one, and I'm glad I did. Awesome build!

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Land Required

This item requires that you have access to land in Second Life in order to use it.

Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: Partial Mesh
Land Impact: 502