SL’s First "Full Armament" Ancient Infantry kit
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Why create a full armament system? Our designs explore realism/reenactment/real world combat simulation. Research shows the Hoplite warrior was equipped with a full range of armament on the historical battlefields.
Historically Accurate Hoplite Battlefield Armament
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The Spartan “Anti-Peltast Unit”:
• missile melee- Javelin as missile
• long range blade melee- Javelin as spear
• defense/offense shield wall/melee- Hoplon
• close-quarter blade melee- Xiphos
Designed for the following systems:
DCS2, CCS, OSIRIS, HONOR, GM(3.3 and RLV 3.3), SZ, BZ
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True Melee Combat Shield
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• ”(GL) Shield Tech” providing defense & offense capability as the shield was used historically
Sleek & Seamless Hud Controller
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• switch seamlessly between all 4 weapon features
Unique Javelin Reload Feature
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• realism- requiring user to reload depleted missile ammo
Realistic Missile Speed & Distance
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• no unrealistic “bullet-style" missiles, or similar techno/coder inspired missiles
4 Styles of Scabbard Wearing
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• Hoplon & Xiphos Combo
• Hoplon solo (w/ or w/o rope strap)
• Xiphos solo (on chest harness)
• Xiphos solo (on pelvis)
Sculpted Forms & Custom Textures
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4 Sizes of Weapons & Scabbards
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• small, medium, large, & x-large
High Speed & Low Lag
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• scripts run time clocked under 0.250ms
Custom Sounds
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Mono compiled
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Auto Updates
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68 High Quality Custom Animations
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4 weapons in 1
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www.gryphonlairstudios.com
Have seldom used a better one
This is a 100% fair and legal weapon compared to the sim rules of 99% of the dcs/ura/chaos combat sims. I just love it, realistic animations, fast and a highly detailed build. I like the fact that here no more impulse is used so other builders cant take this as reason to make spacegame weapons. With this weapon you can and will beat the stupid displacement weapons out there while still looking good. The only thing i do not like is the hud, i prefer gestures. But all in all a 100% good choice.
Outstanding
One of the finest weapons I've come across in SL: and I've tried a whole heap of 'em. Actually it's three weapons in one. Swtichng between them is a cinch with the HUD; they look truly amazing; the wide choice of sizes mean you can wield a xiphos or spear or throw a javelin (3 to be precise, after which you need to "reload") that look the right size for your avatar, not some ridiculously huge thing. The detailing is excellent (the shield in particular is beautifully made); the animations are really fast, varied, but realistic not cartoonish; and so far as I can tell this will be entirely legal at least on most DCS2 sims. Most of all, it is just huge fun to use (and this is about fun isn't it?). Work of the highest order. It's not cheap, but it really is 3 weapons and a shield, and it's head and shoulders above so many ugly, badly scaled and unimaginatively animated weapons out there: so fully deserves 5 stars.