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Gomboc is a mathematical object that is a convex three-dimensional homogeneous body that when resting on a flat surface has just one stable and one unstable point of equilibrium.
As a geek moment, I decided to import this object in SL out of curiosity to see how the engine can handle that type of physique. You can see the effect at this link:
https://youtu.be/Pj0TbsWFGuU
NOTE: This is not my creation but just a test I did to see how Second Life Engine can handle that.
You can find the original .STL file object at this link:
https://www.thingiverse.com/thing:523643
More information can be seen at this link:
https://www.youtube.com/watch?v=rvVF5QWSYF4
IMPORTANT: Be nice and do not resell this product, it's for education only!
View Video »