Aluminum access holes, metal seams, rivets, leading edges on the wings, carefully worked propellers, AVGAS labels, aircraft Identity markings, mildly dented underside of the watertight hull... and simulated cargo doors THAT APPEAR TO "OPEN" to reveal an empty/full interior cargo space as well as a BOARDWALK SERIES food vendor. So now, when you Get The Freight Out, you have a place to put it (other than your passenger's lap).
This is the PAINT, and wearable items only. To get the plane itself, go to 'Dani Super D-Trel', found here: https://marketplace.secondlife.com/p/Super-D-Trel/19795703 , store location: http://maps.secondlife.com/secondlife/Sadoul/80/221/1301
I have an aircraft hanger store at UNITY / Pirate Air (come check me out at): http://maps.secondlife.com/secondlife/Fedoseev/204/208/250
INCLUDED WITH THE PAINT, you also get:
- GTFO cargo hold doors APPEARING TO BE 'OPEN' simulating an empty, and full cargo hold AS WELL AS A WHOLE FOOD VENDOR EXPERIENCE (3 distinctly different interiors) all controlled easily from a switch box inside the cockpit against the instrument panel (worn by the pilot, when sitting in the pilot's seat).
Don’t try wearing these pilot wearable items up on the wing, or walking around – you’ll look funny.
You get a LIGHT switch set as well, also controlled easily from a switch box inside the cockpit against the instrument panel (next to the cargo button box) which are scripted to control:
- 2 ambiance lighting that vanish when not on, and appear to hang from guy ropes when on.
- 2 powerful floodlights shining down on the cargo/food/cooking from under the upper wings.
- 5 Simple prim, wing, and tail bucket spotlights which softly illuminate the tail numbers for safety on the water, and flying at night. (Thanks to Michael Leon [smoothazndude] for scripting them.
- GTFO Rez cargo pile (to photograph your D-Trel with) – please don’t litter, take them up when done.
- Simple D-Trel instruction HUD that sits on your monitor (shows start up, shut down, autopilot setup, and gas pumping instructions). Right click, DETACH the HUD, when done with it (or slide it to a side monitor if you’ve got one).
The pilot (sitting in the pilot's seat) ADDs the prims (like clothing) to apply them to the plane (GOOD THING - they are ZERO land impact, and can be added or removed easy at tkaing off your hat.
Repositioning these wearables is as easy as resetting your own HOVER height, sitting in the seat, until the pieces appear correct. They are MOD if more fine tuning is needed. The prims are painted only, they are not actual cut out sections of the fuselage, so there is a best angle to view from. They’re meant only as a more realistic view of your D-Trel to carry freight in.
See video for repositioning: https://gyazo.com/9bb2c7003065187c55e986807be5c077
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REGARDING 'EDIT' MOVING YOUR D-TREL WHILE WEARING PRIMS
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WHEN SEATED IN YOUR D-TREL, AND YOU WANT TO EDIT MOVE/ROTATE YOUR PLANE - MAKE REAL SURE YOU ARE CLICKING ON THE PLANE, AND NOT ONE OF THE WEARABLES (you might just be clicking the luggage doors, and not the plane).
IN ANY PLANE/HELICOPTER, AVOID CHANGING CLOTHES, you have a tendency to pop out of the pilot seat, and sit on the front windscreen. EASY FIX: CHANGE YOUR HOVER HEIGHT into minus values to sit back down in the seat again, but for my wearable items, they require you land, get out, and back in again.
For 300L more (over this initial 390L cost), I will repaint your own unique Tail &/or unit number over the five pieces that require it (including box label). If you have a company name to add, or face photo you want included on the tail and wing, message me a clear in world closeup Head Photo (shoulders up) - do this BEFORE sending money, we'll chat, and clarify your requests (I'm really quite a nice vampire ......mostly).
Don't you think the D-Trel makes the most exciting smuggling/bootlegging/money moving aircraft in SL? Me too. Become a smuggler today, give the law someone to chase.
Artikel in Second Life anzeigen Video anzeigen »- Easily convert your Dani Super D-Trel into this gorgeous painted seaplane
- You get button scripted simulated >> FOOD VENDOR EXPERIENCE <<
- You get button scripted GTFO simulated deep looking cargo space (empty/full)
- You get button scripted ambiance lighting and area floodlights AND
- 5 soft bucket lights illuminating tail numbers on tail and wings