Hazmat Man Animesh Companion Version 1.0
This is a wearable Animesh companion with it own AO system.
It stands, walks, runs, flys, jumps, and sits with you.
Please note you will need an animesh enabled viewer to use this product.
its really easy to use just find it in your inventory, right click and select Add, if the positioning is slightly off in relation to your avatar just select it and move it to where you want.
I should have read the prior review
I have the same walking issue where my own avatar stops walking. It was reported in 2019 so maybe, 5 years later, it would be fixed, right? Nope.
I cannot use it like this. Would consider it a waste of L$ but at 32 LI I can still rezz it as an NPC prop.
It's nice overall.
So, I took a leap of faith since there is no picture on this. It's 99L after all.
I'll talk about how he looks first.
https://i.gyazo.com/5129a47289ac0dabbe005ae0d66c58c2.png
His arms are a little short for the model. I had been anticipating an orange or blue hazmat. However, the camo isn't a bother for me. It's nice textures. I wish it gave an option to hide the helmet (Or mod so I can do it myself) as it has a really nice looking head under. Overall, it's a really nice quality piece for what you're paying.
Moving on to how he works:
His animations are quite smooth. There is nothing jarring in the choice selection. His crouch run is actually kinda funny.
My one and only complaint is how walking works with him.
I use my own AO built into the Firestorm UI. It helps clear up my screen and reduce lag/script weight. When I walk, triggering both walk animations, my animation entirely stops. The companion still walks and is nothing wrong with his movements, it's purely my own avatar. I will glide/slide until I stop moving and it returns to the standing animations. I turned off my AO entirely and it won't even let me noob walk. Only way for it to trigger walking is if I swap to an AO Hud.
I contacted the owner and he is aware of the issue, but for those of you who are unwilling to put an AO Hud on and want to remain using the AO UI function, you will not be able to walk. (That is the only reason I am knocking it a star, since it is an inconvenience for me.)